After casting Melf's MM Sorceror switches to unarmed attack? Not darts?
ihcob
Member Posts: 12
If anyone has a solution for this I'll be very grateful! I'm super frustrated with my sorcerer, who upon casting all of his Melf's Minute Meteors ALWAYS switches back to an unarmed attack and charges the enemy, instead of reverting back to his equipped darts. I've set his character preference to 'ranged' instead of mele and he still defaults to the unarmed attack. If he has the darts equipped before casting MMM then why wouldn't he after!!!
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