How do Rangers get Two Weapon Style?
EnchanterTim
Member Posts: 29
hello everyone, i am currently trying to give swashbucklers and blades an innate bonus to two weapon fighting just like rangers, but i can't figure out where rangers get it from in the first place. i have looked at the CLAB files as well as the 2da files that govern proficiency gain and found nothing so far. if somebody knows a solution please share it.
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I thought it was possible since parameter1 can take negative values.......
EDIT: Sorry, I was wrong, I didn't set param2 to Increment.... Do you know how can I do this?
EDIT2: OK, I managed to set param2 correctly, i.e.:
parameter2 = 114 + (1 << 16)
What about param1 ?
parameter1 = %-2%
. I asked you because Nearinfinity displays something weird (look at the attached screenshot...) ---> I guess NI isn't probably updated..... Nope, you're wrong, it works (just tested ) The 2 hard-coded pips get applied after you choose your initial profs... But since my SPL removes them, they don't get displayed during Char Gen....If you right-click on the field, and select "Edit as Number", it will display "-2".
parameter1 = %-1%
NI displays "Error (-1)".....@subtledoctor
Yeah, sorry, I should've mentioned that my revised Archer kit cannot spend proficiency points in Two-weapon fighting, so in this case those 2 pips aren't there when I go to spend the initial 4 proficiencies.....
In any case, the important thing is that it's possible to remove those 2 pips (if desired......)
From Player's Handbook Chapter 3:
From Player's Handbook Chapter 9:
What was introduced later (with the Complete Fighter's Handbook) was the Two-Weapon Style, that allowed the use of two weapons of the same size, reduced the penalties (basically allowing other people to do what the ranger does) and opened the style for priests.
Maybe the latest or the second one. Definitely not the first.
But if it is in the PHB, then it is a core rule.
I'll give you a hug if you need one.