List of Aerie dialogues?
dbianco87
Member Posts: 21
in BGII:EE Mods
I'm working on a number of NPC mods and if I had a complete list of all dialogues for Aerie to use as a template that would be very helpful for me. I have extremely high standards for writing as I am a writer myself and this is my all time favorite game.
I don't want my mods to hit the same pitfalls as every moderately ambitious NPC mod I've ever played where in every scrap of dialogue/banter stands out like a sore thumb, the character dominates the narrative making the entire experience less personal/special, and generally are OP yet somehow offer nothing unique in terms of gameplay.
That's why I want to use Aerie as a template, I intend to challenge myself to make a few characters that fit seamlessly with the base game and have a few unique and useful capabilities that aren't terribly overpowered and accentuate existing content. Aerie has the absolute max amount of dialogue I can tolerate and would like to use her as both template and hard maximum.
I've already extracted the dialog files attached to her .cre miles using near infinity, but a lot seems to be missing, perhaps tied to area scripts or something? If anyone has a more complete list or the knowledge on how to make a more complete list that would be very helpful.
I'm generally pretty savvy with infinity engine stuff but usually stick more with item and spellmaking, though I have made npc mods before.
I don't want my mods to hit the same pitfalls as every moderately ambitious NPC mod I've ever played where in every scrap of dialogue/banter stands out like a sore thumb, the character dominates the narrative making the entire experience less personal/special, and generally are OP yet somehow offer nothing unique in terms of gameplay.
That's why I want to use Aerie as a template, I intend to challenge myself to make a few characters that fit seamlessly with the base game and have a few unique and useful capabilities that aren't terribly overpowered and accentuate existing content. Aerie has the absolute max amount of dialogue I can tolerate and would like to use her as both template and hard maximum.
I've already extracted the dialog files attached to her .cre miles using near infinity, but a lot seems to be missing, perhaps tied to area scripts or something? If anyone has a more complete list or the knowledge on how to make a more complete list that would be very helpful.
I'm generally pretty savvy with infinity engine stuff but usually stick more with item and spellmaking, though I have made npc mods before.
0
Comments
For Aerie:
AERIE.DLG - Initial dialogue file
AERIEJ.DLG - Joined dialogue file
AERIEP.DLG - Kicked out dialogue file
BAERIE.DLG - Banter dialogue file
BG2 also has an additional set of dialog files for Throne of Bhaal:
AERIE25A.DLG - Initial dialogue file
AERIE25J.DLG - Joined dialogue file
AERIE25P.DLG - Kicked out dialogue file
BAERIE25.DLG - Banter dialogue file
I'd also suggest checking out Kulyok's Branwen BG2 NPC mod. It functions as a tutorial for modders making an NPC mod.
http://forums.pocketplane.net/index.php?topic=28623.0
I'd also forgotten that the Throne of Bhaal dialogues were sectioned out in that way, though it makes a lot of sense now that I think about it.
Thanks a lot, that was very quick and very helpful.