Romance only progressing by using EE Keeper
ANOF
Member Posts: 70
I'm romancing Viconia. Normally, when I want to get to the next romance talk, I simply use the following 'cheat';
C:SetGlobal("GLOBAL","ViconiaRomance","1")
In the past, this has always worked, whether with Viconia or one of the other NPC's. But not this time. I've tried constantly resting, indoors or outdoors, in combination with the cheat and not in combination, to try and trigger the next talk. I've looked for alternative commands to use. I've even tried repeatedly travelling to different areas on the map to kill time. The only thing that works is using EE Keeper to change the VICONIAROMANCE variable to 1. I don't fancy the prospect of having to do that every time I need to move the romance along, so what else can I do?
C:SetGlobal("GLOBAL","ViconiaRomance","1")
In the past, this has always worked, whether with Viconia or one of the other NPC's. But not this time. I've tried constantly resting, indoors or outdoors, in combination with the cheat and not in combination, to try and trigger the next talk. I've looked for alternative commands to use. I've even tried repeatedly travelling to different areas on the map to kill time. The only thing that works is using EE Keeper to change the VICONIAROMANCE variable to 1. I don't fancy the prospect of having to do that every time I need to move the romance along, so what else can I do?
0
Comments
Previous game, same issue with Anomen.
I believe I will just stop trying to romance.
Instead of;
C:SetGlobal("GLOBAL","ViconiaRomance","1")
It now needs to be;
C:SetGlobal("ViconiaRomance","GLOBAL",1)
So, if you're having trouble with the romances, and the old cheat isn't working, try the new way.