I'm kind of new to the game, only at act 4 with 1 character. However I read a LOT of stuff about it, everything non-spoilery actually, including gameplay mechanics.
Recenty- something bugged me in how I play the game.
I wanted to ask how you guys handle these random elements in your playthroughs. Do you reload or not?:
1. Succeeding/Failing to learn spells from scrolls.
2. HP increase per level (depending on class hit die)
3. General combat/encounters.
[If there are other random elements in the game- feel free to indulge what they are and how you manage them]
I feel like, in some cases, reloading breaks immersion and is not how the game was meant to be played.
[I know that never reloading is called "ironman" run and I think it's more of a challenge than how the game should be played.]
Reloading battles and encounters seems fair to me- it's part of the experience to fail and try again.
But what about learning spells from scrolls? I feel bad when I reload after I fail to learn a spell. The game doesn't have that mechanic for nothing. Doesn't it?
Same thing with level-up hp increase. If you're constantly reloading to get better rolls (or just mark the option for max hp rolls) then that mechanic is for nothing as well.
In short- I'm confused about what should be the authentic way to play the game the way it was intended.