Static Charge re-firing after a TURN --- bug or feature?
Fyl
Member Posts: 62
60 seconds delay --- fights only ever last that long if you're hiding behind a wall of summons in HOF difficulty...
for all other difficulties, the only times you see the effect is when the enemy reaches out from beyond the grave and one of your characters SUDDENLY drops dead long after a fight is over
for all other difficulties, the only times you see the effect is when the enemy reaches out from beyond the grave and one of your characters SUDDENLY drops dead long after a fight is over
- Static Charge re-firing after a TURN --- bug or feature?3 votes
- Bug - should be next round, like Call Lightning33.33%
- Feature, all is as it should be66.67%
Post edited by Fyl on
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Comments
Call Lightning affects a single location, and requires a target every round or it dissipates.
Static Charge travels with you from encounter to encounter for it's full duration, hitting an enemy once per turn if available.
What's it really checking for, enemies in the sight line of the specific caster?
...and just because it follows what the text says doesnt mean it isnt an error introduced at that specific juncture of creating the spell