Malfunction of fear state when applied to enemies?
Cershen
Member Posts: 27
Has anybody noticed a problem with the fear status when applied to enemies? Whilst doing a playthrough of Baldur's Gate II I've noticed on a number of occasions that feared enemies continue attacking despite having a yellow ring indicating that they've been successfully feared by a spell/effect. This is particularly annoying given that party members rarely?/never fight back when successfully feared. The most recent example I've seen is of a Fire Giant getting feared by Symbol:Fear and continuing to attack without any hesitation. I entertained the notion that this might be because certain enemies are immune to fear but this has occurred with enemies that I don't expect to be immune to fear (non-undead). Unfortunately, I haven't kept a log of these incidents and it's not as reproducible I'd expect as certain other bugs hence my curiosity.
1
Comments
1) AI scripts are over-riding the yellow-circled fear condition, though fear may kick back in once a round. The result of that is that melee types will attack you most of the time, though they may briefly break off every now and then. Casters have a chance of wasting spells at you, but will complete them successfully most of the time.
2) On top of that, the fear condition seems to be cancelled entirely far quicker than it should be - lasting only a few rounds rather than the expected turn.