Friend is bored with fighter. Need suggestions.
AlcopopStar
Member Posts: 28
Hello! me and four friends are playing through BG2! And we have a cleric (me), fighter/thief, fighter and mage. However the friend playing the fighter is a little bored of not being able to contribute outside of fights, and in fights having no real abilities to use beyond walk up to something and watch it explode. Is there anything he could change too that wouldn't encroach too much on the other roles, but might be more engaging?
Thanks!
Thanks!
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Comments
He could play a dual or multi fighter/mage, fighter/cleric or fighter/druid. Having multiple mages or clerics in the team is not a problem. Especially if he is more of a hybrid tank and the other person is playing a pure caster.
He could also play a paladin instead, inquisitor is a good kit.
Another thought is a mage specialist (Conjurer) or cleric/mage where his spells are focused on Summoning. He can still be the tank (except it is his critters that are the meat to keep the red circles busy). Or Necromancer for his undead summons.
Gus
Tanky as all hell, especially with armor of faith spell and get's an amazing 2 handed sword if you do sidequests.
Can heal some, cure poisons or disease, cast buffs and protections etc.. not as good as a cleric, but it does free the cleric of some spells and let's him memorize other stuff.
Definitely more "interesting" to play than a regular fighter.
Or he could go for a Stalker..
Stalkers also get's some spells and utility.. great for sneaking, scouting, backstabbing and regular dps.
Can tank quite well too, if you get some quality leathers.
This is doubly important in multiplayer. Being the tank is the role that looks the easiest on the surface but really is the hardest. Charging bullheaded into every fight is the best way to get the party killed.
First off, you are likely to draw in too many monsters at once.
Secondly, it makes it hard for the mage to cast his AoE spells like fireball.
Third, as a fighter you should always wait for the thief to scout the area for monsters and traps, and then you should know when to stay back and when to run forward to help your thief if he gets into trouble. The thief is scouting for you, is he?
As a tank, you should learn when to switch to your ranged weapon and stay back. This is often a good strategy. Then when monsters come close, switch back to your melee weapon and constantly guard your squishy buddies. Find the best tactical positions before the fight starts.
But sometimes, charging a high threat monster IS the best option. Learning how to play optimally in various fights is not easy at all. A good fighter has to be smart and has to communicate well, to coordinate his actions well with the rest of the party.
I hope I don't sound too arrogant, I am just pointing this out because I think it could help your friend to have more fun playing.
One more tip: if you buy the helm of vailor for your friend, it will give him a lot more to do as well. This item is for sale at the special store in Ribald's, Waukeen's Promenade.
so try increasing difficulty. imho, the most immersive way to do so is to reduce incoming xp by 50%, and not rest more frequently than once every 24 hours (and turn off rest until healed), unless you absolutely must
Another is use a paladin kit or ranger.