I'm currently playing SOD ( started in BGEE ) and will continue to BG2EE after. I have made a group of 4 custom characters, ocasionally taking in extra's to do their quest.
- Cavalier ( basterd sword, twohanded sword )
- Ranger/Cleric multi ( blunt galore )
- Fighter/Mage multi ( elf - longswords )
- Fighter/Thief multi ( Dwarf - staves )
This group has everything coverd. I am however a bit worried about lacking a top level arcane caster. Should I add a sorcerer? I'm not that happy going to a man grop though.
Alternativly I also could switch ( don't mind EE keepering ) the Multi Mage to a Dualed Mage, Berserker 9 to Mage should be fine I reckon. This should give me the top arcane spells as fast as a sorcerer would, at the cost of some combat power in the late game but I already have a lot of melee power.
Another thing that looks really tempting is a cleric thief ( making the ranger/cleric redundant ) or a mage/cleric. Replacing the Ranger/Cleric also for more spells. But again a multi so no early acces to high ranked spells.
Any feedback would be much apreciated!