Bardic Troupe Party
Vallmyr
Member, Mobile Tester Posts: 2,459
So I've wanted to do a full bard party in the IE games but I'm always iffy on if it would be fun/work. Idea would be
Bard
Jester
Skald
Blade
and then either use mods to add new kits for slots 5 and 6 or use the Shadowdancer and Spirit Shaman (since they also performance themed).
Skald and Blade could be front line, Jester constantly singing, Bard casting spells or singing or fighting based on what is needed.
Spirit Shaman (Or mod bard kit that lets bards heal) would be healer/support/summoner and Shadowdancer is troubleshooter for traps and scouting.
Any suggestions to better this? I just wanted to RP an acting troupe of friends.
Bard
Jester
Skald
Blade
and then either use mods to add new kits for slots 5 and 6 or use the Shadowdancer and Spirit Shaman (since they also performance themed).
Skald and Blade could be front line, Jester constantly singing, Bard casting spells or singing or fighting based on what is needed.
Spirit Shaman (Or mod bard kit that lets bards heal) would be healer/support/summoner and Shadowdancer is troubleshooter for traps and scouting.
Any suggestions to better this? I just wanted to RP an acting troupe of friends.
3
Comments
Choristers are not only to be found within temple walls, however; many faiths use them as missionaries, helping to bring new worshippers into the fold. Many an adventuring bard with a religious bent can also end up as a Chorister, finding their prayers answered by the deity they venerate.
Advantages:
- Knows a small selection of divine spells. These are accessed and memorized as Mage spells:
Level 1: Armor of Faith, Cure Light Wounds, Doom
Level 2: Chant, Draw Upon Holy Might, Slow Poison
Level 3: Cure Medium Wounds, Glyph of Warding
Level 4: Defensive Harmony, Holy Power
Level 5: Mass Cure
Level 6: Bolt of Glory
Disadvantages:
- Only has one-half normal Lore value
- Only has one-half Pick Pockets percentage
The main things I'm worried about is low APR and disarming traps for if I go a full 6 bard party.
Aldred - Wolven (Human stats) - Skald
Cu - Kitsune (Half-Elf) - Dirgesinger
Piro - Gnome - Meistersinger
Quest - Tabaxi (Elf) - Loresinger
Sand - Tabaxi (Elf) - Blade
Valentin - Elf - Jester
Mods installed are
Might and Guile
Song & Silence
Rogue Rabalancing
Charlatan Kit
Reveal Hidden Gameplay Options
Scales of Balance (Just the part that changes how Statistics work)
No Restrictions
I used Big World Setup and encountered no errors so far in testing character creation and such.
With a quick check I couldn't find it, are your M&G Bards Intelligence based for spellcasting, Charisma based, or do they not use a spellcasting statistic?