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New exciting Kickstarter: "Realms Beyond: Ashes of the Fallen" TB CRPG w/ 3.5e rules

Dark_AnsemDark_Ansem Member Posts: 992
edited October 2018 in Off-Topic
The game launched on Kickstarter around a week ago.

It's a party based CRPG with turn-based tactical combat on a hex grid and utilizing 3.5e rules (i.e., 3.5e D&D). The game will also ship with the editor / toolset so hopefully lots of user made mods will be released.

I've backed it as it looks like a dream game. After Neverwinter Nights OFC.



Post edited by Dark_Ansem on
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  • The user and all related content has been deleted.
  • Dark_AnsemDark_Ansem Member Posts: 992

    Just over halfway with 20 days to go.

    ... They might make it. I'll definitely back sometime. :)

    Why not now? if they can't make it you don't lose your money.
  • spacejawsspacejaws Member, Mobile Tester Posts: 389
    Actually already a thread here https://forums.beamdog.com/discussion/72992/realms-beyond-ashes-of-the-fallen-kickstarter-where-wizards-are-actually-a-sorcerers#latest but it got buried quickly.

    I’m loving the concept and have backed. Hopefully they can get the rest soon.
  • Dark_AnsemDark_Ansem Member Posts: 992
    spacejaws said:

    Actually already a thread here https://forums.beamdog.com/discussion/72992/realms-beyond-ashes-of-the-fallen-kickstarter-where-wizards-are-actually-a-sorcerers#latest but it got buried quickly.

    I’m loving the concept and have backed. Hopefully they can get the rest soon.

    Goodness, I missed that. Apologies.
  • The user and all related content has been deleted.
  • Dark_AnsemDark_Ansem Member Posts: 992

    Just over halfway with 20 days to go.

    ... They might make it. I'll definitely back sometime. :)

    Why not now? if they can't make it you don't lose your money.
    OK, it's on my list for tonight. :) Have just had a long list of things to do after work each day.
    It was a genuine question, not sarcasm, I thought the same but then said "best to do it earlier"
  • kanisathakanisatha Member Posts: 1,308
    I was one of the early backers but am sitting on the early bird level waiting to see what else they might add to the higher tiers. I really don't care for early access or the beta, so I need something else to justify going to a higher tier.

    Except for being turn-based combat, this game hits all of my other check marks so I really hope it becomes a reality.
  • Dark_AnsemDark_Ansem Member Posts: 992
    kanisatha said:

    I was one of the early backers but am sitting on the early bird level waiting to see what else they might add to the higher tiers. I really don't care for early access or the beta, so I need something else to justify going to a higher tier.

    Except for being turn-based combat, this game hits all of my other check marks so I really hope it becomes a reality.

    Prefer RTwP?
  • kanisathakanisatha Member Posts: 1,308

    kanisatha said:

    I was one of the early backers but am sitting on the early bird level waiting to see what else they might add to the higher tiers. I really don't care for early access or the beta, so I need something else to justify going to a higher tier.

    Except for being turn-based combat, this game hits all of my other check marks so I really hope it becomes a reality.

    Prefer RTwP?
    Yeah, mainly because in the RPGs I play my focus is on the story, roleplaying, and character development. Combat for me is a tedious chore that has to be tolerated. So I want that combat to be as quick and painless as possible, and TB combat far too often just drags on and on.

    Having said that, though, the gameplay video they have of their combat system actually looks good and may turn out to not be as tedious and frustrating as usual. I hated D:OS's combat system.
  • spacejawsspacejaws Member, Mobile Tester Posts: 389
    edited October 2018
    I gotta admit the turn based in crpg’s can be infuriating where you can be like 1 to 2 minutes before your character acts again and he misses his 1 attack with 85% chance hit three times in a row it can be infuriating(but also part of the charm). Rtwp doesn’t feel as cumbersome even though your characters are just ‘whiffing’ at a higher rate.

    I like both and think their is definite room for both in the genre. Being turn based hasn’t phased me for this which is advertising pretty faithful recreation of the ruleset. On the flipside if Baldur’s Gate 3 ends up being turn based I will flip someones table so beware.
  • Dark_AnsemDark_Ansem Member Posts: 992
    Can t make everyone happy I suppose.
  • Dark_AnsemDark_Ansem Member Posts: 992
    Editor update released people, and it's like WOW.
  • spacejawsspacejaws Member, Mobile Tester Posts: 389
    Like World of Warcraft?
  • spacejawsspacejaws Member, Mobile Tester Posts: 389
    edited November 2018
    For those interested this is what they said. Also confirmed an Italian translation from the social media goals.

    Tools

    In today's update we will show you a little preview video of our editing tools, which will be shipped along with the game as mod tools, so you can create your own scenarios and campaigns.

    Our map editor allows you to texture and modify the landscape, place objects and effects, set the lighting and place creatures and NPCs on the map. It's a powerful editor which gives you a lot of options, but the map building process is quick and easy to learn.

    The dialogue editor is just as easy to use and just as powerful. Easily write different conversation nodes and connect them with a click of your mouse. Add conditions to the different dialogue options, making them only available to certain classes or races. Or make them dependent on the player character's gender, or a certain skill or stat. With the dialog editor's script calls, you can implement a large variety of condition checks, and you can have NPCs react in different ways to the player's dialogue choices.

    We use AngelScript as a scripting language, which is an object-oriented language based on the syntax of C++. This allows you to create all kinds of interesting scripts to spice up your campaign with the custom scenes you want it to have.

    Realms Beyond provides you with powerful modding tools that are easy to learn and allow for quick and efficient mapping and dialogue scripting once you are familiar with them.

    Have a look:
    https://youtu.be/RjjDHEegtYQ
  • Dark_AnsemDark_Ansem Member Posts: 992
    spacejaws said:

    Like World of Warcraft?

    Ho ho ho!
  • spacejawsspacejaws Member, Mobile Tester Posts: 389
    Someone bought Wizard Tower! That’s €89,000 out of €100,000 with 6 days to go.
  • Dark_AnsemDark_Ansem Member Posts: 992
    spacejaws said:

    Someone bought Wizard Tower! That’s €89,000 out of €100,000 with 6 days to go.

    Dammit I wanted to do that at the last second and save the day!
  • Ludwig_IILudwig_II Member Posts: 379
    It's still looking risky
  • Dark_AnsemDark_Ansem Member Posts: 992
    How is that risky in any way? If doesn't make it, you don't get charged, end of.
  • KamigoroshiKamigoroshi Member Posts: 5,870
    The risky part isn't that it doesn't get funded. But that it either a) won't get released on time or b) it won't get released at all and you don't get your money back. Both are indeed risks that every backer needs to be aware of in crowndfunding campaings. So... yeah... I sadly saw both cases happen to projects I personally backed. Especially the latter is not fun at all to go through.

    I choose to not back this campaign. I'm not sold on both the 2D and 3D art quality. Nor am I all that interested in Turn-Based Combat. Maybe I'll get around buying it once it is released or I'll wait until a sales happen in a couple of years from now on.
  • Dark_AnsemDark_Ansem Member Posts: 992
    I see your 2nd point, having been there myself (the Mandate, you lousy piece of crap). But this time they have been developing for 2 years and they got all the assets, or most of them, in...

    But again, you don't like the art style, you don't like turn basas combat... what are you doing here anyway?
  • KamigoroshiKamigoroshi Member Posts: 5,870
    To put it simply: waiting and seeing. There has been a couple of campaings I initially wasn't interested in, yet still managed to vastly improve themselves in a later developing phase.
  • Dark_AnsemDark_Ansem Member Posts: 992
    But we're still at Kickstarter level. Development can only come after that.
  • spacejawsspacejaws Member, Mobile Tester Posts: 389
    Yea I read the comment that they have been developing the game for two years, the extra funding is obviously to help give the game more polish. With all the lore examples they’ve spent more than a bit of time in the writing side aswell as the engine and toolset. With the toolset it seems they cab create areas and scenarios quite easily.

  • Ludwig_IILudwig_II Member Posts: 379

    How is that risky in any way? If doesn't make it, you don't get charged, end of.

    Oh I tried to mean the project getting funding is still uncertain, considering there's just 5 days left. I am not worried about losing my money. I just hope the project gets funded and is succesfully produced
  • Dark_AnsemDark_Ansem Member Posts: 992
    Can't be worse than some others...
  • GrammarsaladGrammarsalad Member Posts: 2,582

    To put it simply: waiting and seeing. There has been a couple of campaings I initially wasn't interested in, yet still managed to vastly improve themselves in a later developing phase.

    Lol, I'm disgustingly excited about this project (gold box nostalgia, I suppose)
  • Dark_AnsemDark_Ansem Member Posts: 992

    To put it simply: waiting and seeing. There has been a couple of campaings I initially wasn't interested in, yet still managed to vastly improve themselves in a later developing phase.

    Lol, I'm disgustingly excited about this project (gold box nostalgia, I suppose)
    Same here. I was only excited like this for Phoenix Point.
  • GrammarsaladGrammarsalad Member Posts: 2,582
    edited November 2018
    I'm going to have to look up Phoenix point, then.

    Edit: looked it up. Saw this:
    "...Phoenix Point is intended to be a spiritual successor to the X-COM series..."

    And Sold!
  • Dark_AnsemDark_Ansem Member Posts: 992

    I'm going to have to look up Phoenix point, then

    It's already out in Early Access, and it's Turn-based, but more like X-Com than D&D
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