I think the elf bonus is going to make the first few levels much easier, but there is much to be said for that save bonus, and dwarves aren't specialized sneaks, being more mechanical is an asset. Half-orc can make early game pretty easy too, but since 18 str becomes 20, they aren't really superior to dwarves in any way by the time the game is getting hard(ish). I suppose if you're soloing a half-orc has an easier fight with the Battle Horrors? You can reasonably bypass that fight though I think.
S/B can take you through the game easily. Two pips in katana, pick up CF, traps, what's not to like?
However, I find dualing to fighter at level 10 gives you that extra interest.
It might just be me (probably), but I just don't enjoy playing with a charname that takes a backseat. I want my charname finding traps/unlocking doors/laying traps/stealing ect. and then later being able to fight anything.
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S/B can take you through the game easily. Two pips in katana, pick up CF, traps, what's not to like?
However, I find dualing to fighter at level 10 gives you that extra interest.
It might just be me (probably), but I just don't enjoy playing with a charname that takes a backseat. I want my charname finding traps/unlocking doors/laying traps/stealing ect. and then later being able to fight anything.