Questions about the Archer kit
Ihatememes
Member Posts: 29
1. Is it as good really as effective as Kensai, but with ranged weapons?
I know ranged weapons are super-effective in BG1, but does it fall off later like the shapeshifter/beast master kits?
2. If you need a +3 magic weapon to land a hit on a monster, and your bow is +3 but your arrows are +2, will you able to hit it?
This is a very big deal for me because I haven't seen any projectiles with beyond +3 and you can't get those until Throne of Bhaal I think.
I know ranged weapons are super-effective in BG1, but does it fall off later like the shapeshifter/beast master kits?
2. If you need a +3 magic weapon to land a hit on a monster, and your bow is +3 but your arrows are +2, will you able to hit it?
This is a very big deal for me because I haven't seen any projectiles with beyond +3 and you can't get those until Throne of Bhaal I think.
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Comments
Hitting stuff uses the arrows, so it can be an issue, but you'll be swimming in +1 and +2 arrows as long as you use a full party. Dispel arrows are arguably better than anything a kensai gets.
2. if you have a +3 bow and +2 arrows, your arrow will be determining what you will be able to hit, so if you are fighting a baddie that requires +3 weapons you will be out of luck BUT this is where things get interesting, in bg1 the longbow is the archer weapon of choice, but in SoA the shortbow is king of the bow game, first you get tuigan bow ( very early in bg2 ) and it gives you an extra attack per round, then at trademeet there is a +3 bow that fires "phantom arrows" ( infinite +3 arrows ) and if you make the gesen bow, you will have a +4 shortbow that will fire phantom arrows that deal 2 damage plus 1d8 electrical damage and the thing about those phantom bows is that if you use the "phantom arrows" those arrows are based on the bow for their enchantment, so then you will be able to hit those harder to hit enemies
with my archer in ToB i had them dealing up to 24 damage a hit with arrows, the weapon that gets "nerfed" in bg2, but in my opinion dealing 24 damage a hit ( more with called shot ) with arrows from a safe distance is pretty damn good, especially with those greater whirlwinds
the thing that you are going to notice as well is that your archer will have the most kills in your party, so be an elf, with 19 DEX start with that godly thac0 and start tearing through those enemies
I see now in databases that "Arrows of Piercing" also count as +4? Suppose I could stock up on them and save them for the few encounters that require it.
Kinda wanna try that Strong Arm Longbow with Gauntlets of Weapon Expertise to see how deep the arrow holes go. Hopefully it will be like walking around with a Ballista.
With this, only the launcher enchantment matters.