Charge Based Item Prices
tfox
Member Posts: 87
Anyone happen to know an easy way to restore pricing of charge based items to before Beamdog increased the cap to 250 ?
I don't much like the idea of having to go through hundreds of stores fiddling with possibly thousands of custom items in a rather large module editing the value of each charge based item because many of them are now 1 gp for the cheapest to purchase or in most cases abit under 50% of the value they were in 1.69
I also hate the idea of putting alot of work into this only for Beamdog to fix it several months down the line and throw all the pricing off again.
I don't much like the idea of having to go through hundreds of stores fiddling with possibly thousands of custom items in a rather large module editing the value of each charge based item because many of them are now 1 gp for the cheapest to purchase or in most cases abit under 50% of the value they were in 1.69
I also hate the idea of putting alot of work into this only for Beamdog to fix it several months down the line and throw all the pricing off again.
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Is there any suggested ETA on a fix for this being done or any easy fixes that can be recommended @JuliusBorisov ? preferably something that won't require a lot of man hours to fix each shop individually and then fix it again when Beamdog does something about this?