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we just crashed HARD

Game just bought and already crashed, bug reported as a request waiting to be resolved as soon as possible.

platform: steam


=== Crash
What you see below is debug info that will help us fix a crash you have
encountered. Please create a new public ticket for NWN on

http://redmine.beamdog.com

and attach all of it. This will help us figure out what went wrong.
We can fix issues best when you include all relevant info that led to
this crash so we can reproduce it - the more the better.

Thank you.
=== Props
target = nwmain
time = 1544475665
exception = c0000005
binaryChecksum = md5=c2275a5f237ba4207dca22909a6470f0
g_sBuildNumber = 8186
g_sVersionNumber = 1, 0, 0, 0
g_sGitCommit = 4e5d9380
&GenericCrashHandler = 01557490
=== Backtrace
01557F06
01557797
01557E9B
709025AF
776550E7
776197D5
=== Minidump
Minidump file has been written to C:\Users\Utente\Documents\Neverwinter Nights/nwmain-crash-1544475665.dmp.

=== End

Comments

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    Thanks for filing the bug report via our bug-reporting site. The QA will get to your ticket based on their time and resources.

    In the meantime, can you try the first 3 stages from https://beamdog.zendesk.com/hc/en-us/articles/206729933-Windows-My-Game-Won-t-Launch-Or-Is-Crashing-On-Launch
  • DaudhirDaudhir Member Posts: 4
    Good morning,

    I inserted the file Baldur.lua, I followed step by step instructions but I still do not see the light of this matter. Also, I will copy the doc of the configuration settings that appeared to me in the folder:

    [Alias]
    HD0 = C: \ Users \ User \ Documents \ Neverwinter Nights
    MODULES = C: \ Users \ User \ Documents \ Neverwinter Nights \ modules
    SAVES = C: \ Users \ User \ Documents \ Neverwinter Nights \ saves
    OVERRIDE = C: \ Users \ User \ Documents \ Neverwinter Nights \ override
    HAK = C: \ Users \ User \ Documents \ Neverwinter Nights \ hak
    SCREENSHOTS = C: \ Users \ User \ Documents \ Neverwinter Nights \ screenshots
    CURRENTGAME = C: \ Users \ User \ Documents \ Neverwinter Nights \ currentgame
    LOGS = C: \ Users \ User \ Documents \ Neverwinter Nights \ logs
    TEMP = C: \ Users \ User \ Documents \ Neverwinter Nights \ temp
    TEMPCLIENT = C: \ Users \ User \ Documents \ Neverwinter Nights \ tempclient
    LOCALVAULT = C: \ Users \ User \ Documents \ Neverwinter Nights \ localvault
    DMVAULT = C: \ Users \ User \ Documents \ Neverwinter Nights \ dmvault
    SERVERVAULT = C: \ Users \ User \ Documents \ Neverwinter Nights \ servervault
    DATABASE = C: \ Users \ User \ Documents \ Neverwinter Nights \ database
    PORTRAITS = C: \ Users \ User \ Documents \ Neverwinter Nights \ portraits
    AMBIENT = C: \ Users \ User \ Documents \ Neverwinter Nights \ ambient
    MOVIES = C: \ Users \ User \ Documents \ Neverwinter Nights \ movies
    MUSIC = C: \ Users \ User \ Documents \ Neverwinter Nights \ music
    TLK = C: \ Users \ User \ Documents \ Neverwinter Nights \ tlk
    PATCH = C: \ Users \ User \ Documents \ Neverwinter Nights \ patch
    OLDSERVERVAULT = C: \ Users \ User \ Documents \ Neverwinter Nights \ oldservervault
    NWSYNC = C: \ Users \ User \ Documents \ Neverwinter Nights \ nwsync
    [Display Options]
    Borderless = 0
    FullScreenDesktopMode = 0
    FullScreen = 1
    glFinishBeforeFBO = 0
    [Video Options]
    SetUIScale = 0
    NumDynamicLights = 8
    [Sound Options]
    DisableSound = 0
    [HTTP]
    Max Concurrent Connections = 20
    [NWSync]
    CompressionProvider = ZSTD
    SQLite Shard Count = 31
  • DaudhirDaudhir Member Posts: 4
    operating system
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    @Daudhir baldur.lua was not in the steps 1-3 (that's not for NWN:EE). Please add this additional information to your report on the bug tracker, along with your DxDiag.txt.
  • DaudhirDaudhir Member Posts: 4
    edited December 2018
    The problem has been solved. I thank The Square Enix Support Center for competence and prompt intervention.
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