Supernatural Effects getting removed onRest
1/ Rest removes supernatural effects with DURATION_TYPE_TEMPORARY
ApplyEffectToObject(1, eHaste, oPC, fDuration); // Gets removed on Rest
2/ Rest doesn't remove supernatural effects with DURATION_TYPE_PERMANENT (as intended)
ApplyEffectToObject(2, eDmg, oPC); // Remains after rest
My onRest script is empty atm.
void main()
{
object oPC = GetLastPCRested();
switch (GetLastRestEventType())
{
case REST_EVENTTYPE_REST_STARTED :
break;
case REST_EVENTTYPE_REST_CANCELLED :
break;
case REST_EVENTTYPE_REST_FINISHED :
break;
case REST_EVENTTYPE_REST_INVALID :
break;
}
}
Tested on my current module, on another mod, and on empty mod.Post edited by badstrref on
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