Staff of the Magi vs. Carsomyr
ahhyep
Member Posts: 114
With the EE, it appears you can weapon swap from 2h to dual wield without having to do inventory management, your equipped offhand just goes away. I think this is a great feature but it's changed up my playstyle a little bit.
No real need for carsomyr any more, since you can just swap to the staff and melee to dispel the target, then switch back to 8-10apr dual weilding with your weapons of choice.
Besides damage, is there any real need for my solo FMT to use carsomyr or should I just make a FM and use staff of the magi?
No real need for carsomyr any more, since you can just swap to the staff and melee to dispel the target, then switch back to 8-10apr dual weilding with your weapons of choice.
Besides damage, is there any real need for my solo FMT to use carsomyr or should I just make a FM and use staff of the magi?
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Comments
It isnt a bug, but was so in the vanilla game as well. The sword will stack with innate MR, and if you reequip items (ring of gaxx, amulets of power and such), the items will stack with the sword and the innate MR.
Agree with the other things pointed out. Staff of the magi and staff of the ram is a very solid combo - crushing damage and a lot of it.
Staff of the Magi and Carsomyr are both two handed weapons, right?
But the bug is in the system, so in the game every set number can be stackable.
Personally I'm not sure any weapon on its own could justify picking up a whole new character class, but I mostly play Baldur's gate 1, am unfamiliar. With higher level play.