A question to companion makers
Goida
Member Posts: 118
This is for those who have made party NPC. Do you - have you - put DPLAYER.BCS in the Default slot of the characters? All standard NPC have it there to begin with, even though it is additionally assigned after joining. I'm patching all potential companion CREs with certain protections, and the only outstanding feature they have in common is that script in that slot.
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Most reliable way is check for their script name in PDIALOG.2DA (or some other table) http://www.weidu.org/~thebigg/README-WeiDU.html#hevea_default568
COPY_EXISTING_REGEXP GLOB ~.*\.CRE~ ~override~ READ_ASCII 0x280 deathvar PATCH_IF FILE_CONTAINS_EVALUATED (~pdialog.2da~ ~%deathvar%~) BEGIN // has party dialog // apply patch END BUT_ONLY