ATOM RPG
Anyone tried/playing ATOM RPG? Bought it and installed it late yesterday and the first impressions are good. I had watched a little LPs of the beta so I knew approx what I was getting. It's very, very FO-esque, almost too much since it has kept many of the things that wasn't that great in FO1 and 2. I only played like 2 hours yesterday, and half was just making the character, so I am very interested in playing further. A few minor spelling errors etc, but the overall feeling of the game is magnificent so far (I've only seen the first little town). Some of the rumours are hilarious since they reference Mad Max, Fallout, etc in a very humorous way, as if those things would have happened in the ATOM world.
The character creation is complex and comes with really tough choices. The stat points are few and you can't be good at anything without also being bad at something else. I've tried a build with is stat heavy with penalties to skills, very similar to my fallout builds, which in FO lead to being very good at fewer things rather then decent at many things. I hope ATOM is similar in that regard, but I of course have already realized I will have to restart sooner or later and remake a new, proper char based on those experiences. Because I have most likely picked a few bad choices, but it doesn't matter, I only look forward to that.
The only downside, which I've only read about and not yet experienced, is that the perk tree is expensive and you can't be expected to reach many higher-level perks. This, I guess, further emphasize the dev's ambition to make you choose carefully and that every choice come with a cost to lock you out from being good at everything.
The combat, the little I've experienced so far, is good and almost identical to FO1&2. It's both good and bad ofc. I like turnbased with action points, so it works for me but it is a bit clunky with today's standards. Dunno how it will play out once I have followers and there's many enemies, but so far so good. I've only fought ants and dire rats still, but the old FO way for early game of "stick and move" has worked so far. That doesn't work vs guns though. I've thought up a char which focus on small firearms, pistols and SMGs, with max AP, high dodge but with high stats in INT, "perception" (called attention in ATOM) and decent personality. I assume ATOM will have a follower limit based on personality, just as FO had on charisma, so with 6 there I hope the game allows me to add many followers. Maybe 3 if they went with 1 per 2 in personality, but let's see. I haven't read much about the game, I want to experience most if myself first and make my own mistakes. It seems the game have shields, so I really hope I can wear a riot shield and use pistols and perhaps SMGs. That would be interesting.
Anways, if anyone else is playing the game it would be great to share experiences, so feel free to write your own impressions about the game.
The character creation is complex and comes with really tough choices. The stat points are few and you can't be good at anything without also being bad at something else. I've tried a build with is stat heavy with penalties to skills, very similar to my fallout builds, which in FO lead to being very good at fewer things rather then decent at many things. I hope ATOM is similar in that regard, but I of course have already realized I will have to restart sooner or later and remake a new, proper char based on those experiences. Because I have most likely picked a few bad choices, but it doesn't matter, I only look forward to that.
The only downside, which I've only read about and not yet experienced, is that the perk tree is expensive and you can't be expected to reach many higher-level perks. This, I guess, further emphasize the dev's ambition to make you choose carefully and that every choice come with a cost to lock you out from being good at everything.
The combat, the little I've experienced so far, is good and almost identical to FO1&2. It's both good and bad ofc. I like turnbased with action points, so it works for me but it is a bit clunky with today's standards. Dunno how it will play out once I have followers and there's many enemies, but so far so good. I've only fought ants and dire rats still, but the old FO way for early game of "stick and move" has worked so far. That doesn't work vs guns though. I've thought up a char which focus on small firearms, pistols and SMGs, with max AP, high dodge but with high stats in INT, "perception" (called attention in ATOM) and decent personality. I assume ATOM will have a follower limit based on personality, just as FO had on charisma, so with 6 there I hope the game allows me to add many followers. Maybe 3 if they went with 1 per 2 in personality, but let's see. I haven't read much about the game, I want to experience most if myself first and make my own mistakes. It seems the game have shields, so I really hope I can wear a riot shield and use pistols and perhaps SMGs. That would be interesting.
Anways, if anyone else is playing the game it would be great to share experiences, so feel free to write your own impressions about the game.
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Comments
I hope I have time to play some more tonight and during the weekend, so take it with a grain of salt. Even at full price, it was dirt cheap. Only 150 SEK which is like 15 Euros, so even if I don't play it over and over, I think it will still be worth it. I bought it on GOG, but I assume Steam have a similar price tag.