AoE Spell markers - Patch 1.2
LeaderBee
Member Posts: 27
Aoe Spell markers are now patched into the game as a "prototype" but i need to put a line into Baldur.lua to get it to work.
Before I go messing around with anything can everyone confirm this is the correct line and I am not accidentally missing or adding paranthesis?
SetPrivateProfileString('Game Options','Show AOE','1'
Is it important WHERE in Baldur.Lua I put this line or can i put it at the very end?
Thanks - was just wishing the spells had markers like Pillars of Eternity
Before I go messing around with anything can everyone confirm this is the correct line and I am not accidentally missing or adding paranthesis?
SetPrivateProfileString('Game Options','Show AOE','1'
Is it important WHERE in Baldur.Lua I put this line or can i put it at the very end?
Thanks - was just wishing the spells had markers like Pillars of Eternity
0
Comments
is the correct line. You should put it among other Game Options in the file.
Also, I've noticed that once I get the menu placed how I want. If I go into the character screen and leave the modifications are skewed. Boxes will be out of place and I have to redo them. Any suggestions or ways to set the menu more permanently?
Thanks for making this mod! Even without the UI part I was really needing something to gauge spell AOE. That works wonderfully.