can a PC get forced into a certain combat mode?
Calgacus
Member Posts: 273
Is there a way to limit the number of attacks per round for a given melee weapon (sort of like Crossbows which get only one attack per round) or force a PC into a certain combat mode, eg Dirty Fighting, via an item property? I was thinking I'd like to have certain melee weapons (morning stars and flails) be limited in the number of attacks per round they are capable of.
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Just out of curiosity, why those particular weapons?
Also starting to think of adding some other properties to the standard armors and helmets to make them a bit more realistic and useful when still non-magical - eg plate mail might get a little bit of damage immunity to slashing weapons but maybe a damage vulnerability to electrical damage; some helmets might get something similar but also an AC bonus and maybe some penalties to skills like spot and search.