I must be doing monks wrong...
Crawler
Member Posts: 12
I've always thought monks were a cool class but every time I put one in a party they seem really weak. I'm not sure if I've just been missing vital items that make them stronger or if I just make their stats to low (I try to scale my characters to be like those in the BGEE games). To me, monks seem to be most similar to fighters or fighter/thieves, both of which I find to be far more effective. Any advice or recommendations? I'd be happy to hear anything you have to suggest. Thanks.
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Comments
since the EEs there is a monk specific item on the.... 4th level of dragon's eye, a pair of bracers that make it so you do more damage with your fisties, so pick that up
in the severed hand, if you give the priestess the holy water she will give you a helm like item that gives +1 ac and cha, wear that as well
and as stated before, monks are weak sauce at early levels, once they hit level 9 they finally get a +1 fist, and with the above items they will have some decent AC
now based on the "I try to scale my characters to be like those in the BGEE games" that nonsense has to be thrown out the window for a monk, to be useful a monk needs to be cranked in all the right areas or else all you are doing is penalizing yourself ( in the vanilla bg games there was no monk for joinable companions probably for this reason )
so an 18 STR/DEX is a must and preferably 18 CON only because that gives you a couple of points to sacrifice if need be to increase STR or DEX down the road ( if you can get your monk up to 19 STR there will be a huge damage difference between 18 and 19 so get that STR up )
now as i was saying, level 9 is when you are finally going to see that yer monk is getting a bit better, but will still be lacking, then when they reach 15 they will finally seem to be catching up to your melee chums with only being a hair behind, its level 18 though is when they really start becoming noticeable and finally start surpassing your melee chums with incredible AC/save/MR/APR/to damage and all that good stuff, only problem is, you probably won't be level 18 until sometime 70% through the way of HoW
TBH monks are much better in SoA since you start off at that higher level and just how the items and game mechanics ( like hell trials and the like ) just favor monks so much more than IWD does, now with that being said, that doesn't mean a monk can't be good in IWD, it's just a little bit harder thats all
monks in IWD are more for people who are tired of playing the same old classes again and again over and over and need something new to help keep it fresh
Don't take a Monk to powergame as people have said, take it so you have a really different and challenging character, just like BG1 frankly, which is begging for any Monk love at all. At least IWDEE seems to offer tacit Monk support.