Fish City
Veristek
Member Posts: 114
I've arrived in the Fish City. I have a savegame before making the choice in their civil war and tried both paths. Trying to decide which path to commit to before moving on with the game. The priestess and her daughter seem to be the only nice fishies in the city. The beholder and imps are pretty nice for monsters, but they aren't involved in the civil war.
The insane king? The self-serving bastard prince?
King: You get Wave Blade from Prince's body, get Gauntlets of Crushing from King as reward. You betray the nice priestesses.
Prince: You don't get the two items above, but you get a bit more EXP and make priestesses happy.
A side note: I tried attacking the priestess who was with the Prince when trying to kill the Prince in the rebel base. But somehow, the Priestess is invincible, never dies. Is she an essential character or comes back for more story later on in the game or in ToB?
Which do you choose, and why?
The insane king? The self-serving bastard prince?
King: You get Wave Blade from Prince's body, get Gauntlets of Crushing from King as reward. You betray the nice priestesses.
Prince: You don't get the two items above, but you get a bit more EXP and make priestesses happy.
A side note: I tried attacking the priestess who was with the Prince when trying to kill the Prince in the rebel base. But somehow, the Priestess is invincible, never dies. Is she an essential character or comes back for more story later on in the game or in ToB?
Which do you choose, and why?
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Comments
the priestess is not essential to the future plot, i always side with he prince so i never fought her, i did not know that she is invincible, and it is strange that she is. a bug?
If you side with the king, then he will disappear and take his goodies along with him.
I noticed that if I agree to help the Prince and he gives me a fake rebel heart to deliver to the King, both the Royal Priestess Senityil and Captain Feerlattiys die instantly (recorded in dialogue screen). These are the two who were nice to you in the beginning, giving you the ability to understand fish-talk, and stick up for you when the King was all "meh", and generally the nicest fishies in the city. Why did they die instantly? No battle or anything. I went to where they were at the fish temple area and their bodies were there. Again, no enemies or battle.
The priestess who is invincible if I fight the Prince in his lair is Senior Priestess Sallinithyl, daughter of Royal Priestess Senityil.
Makes me wonder if siding with the Prince is worth it if the two relatively "decent" fishies die, while all the other fishies are basically assholes. Besides, the rebel fishies attack you on sight on the way to the Prince's lair even though you have the Rebel Orb thingie from Royal Priestess Senityil to prove you're friendly with the rebels.
(But if you are only asking which path maximizes your loot, it barely matters who you side with.)
Only in the Black Pits II.
As long as the Sahuagin-Drow war lasts, good people profit. Both races are evil and they're wasting their potential fighting each other. A LG character probably wouldn't see it as such, but CG definetly and NG could go either way.
Edit: I am probably wrong. In the world of DnD, you can just have a single wizard with a few bags of holding teleport back and forth between two cities and do all the transport business that you would want.
Magic would also help with procuring food and water.
From what I understand, that would have been done in Netheril, or one of the other super-magical kingdoms, but most Faerun kingdoms/empires isn't magical enough to have an oversupply of bags of holding. Still, I imagine Thay uses extra-dimensional spaces to move goods around, with all their enclaves during the BG2 era.
Note, a bag of holding can only carry what fits in it, and it's REALLY tedious actually to load one up and unload it completely. Mind you, so is a large ship!
Edit: I'm not sure I would say the Drow are THAT much better than Sahuagin, its not like the Drow exterminated the Underdark's equivalent species, the Kuo Toa, who are arguably less threatening. The Drow trying to actively exterminate or defeat any major power is very questionable IMHO, because they are, despite being Neutral Evil generally, incredibly bad at working together. Their chief Godess is very chaotic, and her priests lead most cities quite tyrannically, and they are not going to be that good at keeping a group very prone to infighting working on a goal together long term. I dunno, I think there is a reason the Drow couldn't even drive the elves away from the ruins, even after they removed Adalon from the picture. I suppose they may have been planning a major offensive?
And a Good party would exterminate all Drow life in Ust Natha and its area including the Kua-Toa lairs, Beholder lairs, and Ith city. If you have Aerie and Keldorn in the same party in Fish City, Aerie asks if we should give these fishies a chance, and Keldorn of all people basically says "hell no, kill them all, they're all evil, genocide them all". This coming from a guy who would try to reason with evil characters like Korgan, Dorn, or Edwin.
with the evil korgan he is comrade, if he has not problems with dorn, i never used him as is too evil for my taste it is the proof that our beloved pally is more racist then interested to fight evilness
If it is possible that a rare few drow (Soulafein, Drizzt, potentially Viconia) are not constantly and grotesquely evil, I don't see why the same might not be true for sahuagin.
Honestly, judging from their portrayal in BG2's Ust Natha, I'm not sure how drow as a whole can even sustain a population large enough to form cities. They seem far too invested in sabotaging, stabbing, and torturing each other for the pettiest of reasons to manage that degree of coexistence with others of their own kind. The motivation is there, I suppose, but it would take one hell of a leader to keep an actual army of them from more or less eating themselves alive.
I may be wrong, though. Still working through Chapter 5 and Underdark. I know I haven't seen all his dialogues yet, so keeping an eye on it. This is why I really enjoy NPC and party dialogues in BG, gives us insights into their personalities. Now, if more modern RPG's followed BG's example with party interactions....
Because sushi.
The drow society survives because of the matriarchy, there is a lot of violence, but usually people get tortured if punished, not killed. Killing is more a thing of the female drows to eliminate possible competitors for the leadership of the matriarchy, or some families are exterminated, like it happens to the one of viconia, in the fight between different matriarchies to lead a town.
But it is not a systematic killing of most of the population, and if we see the RL we see that the humans somehow are not less cruel as they kill as well, in a differently ritualized way, the war, but even wars that caused millions of deaths never affected in a sensible rate the population increase on a mid or long term.
@Veristek Keldorn never say "kill all dwarves" and actually likes them as he is in very good terms with an evil one if they are together in the party. But with some other races, the "fishes" and the drows are good examples, he is far less tolerant. His way to be good is certainly different from the one of imoen or aerie, but it is only a plus of the game as gives more depth to the npc personalities.
@Khyron sushi?
As much as I love sushi, I just can't imagine myself tucking into a plate of Sahuagin rolls.