Hey guys, been working at ToB. Finished Neera and Rassad's quests. Neera was interesting, being teleported to the capital city of Thay, fight in the arena and see Voghlin from SoD (but he doesn't even acknowledge you). Then meet Szass Tam the Thay lich, cleaned out the other mage's house and courtyard.
Rassad's quest was interesting as well, having 3 ways to get at the Sharrans: Ride a log to a secret door, make a secret tunnel under the river with explodeys, and direct assault. Then chasing Algoroth through the mine. The fight at the shadow gate was brutal. These Shadow Guard really hurt. Had to have Aerie cast Time Stop then 3 Horrid Wiltings with Robe of Vecna + Amulet of Power, and even then, it was a close shave. The ending to Rassad's quest left a bit of mixed feelings. Algogoth gets stuck in Shadow Plane, but why couldn't we kill the bastard ourselves?
I started Dorn's quest, and more interesting stuff. We go to Heaven and kill stuff to get to that Scroll of Retribution. Storming the Pearly Gates and killing Planetar angels. That brings me to my first question:
1) What names are worth putting into the Scroll as replacement, and why?
I'm also ready to start Hexxat's quest after I finish Dorn/ But she seems really touchy. This is my second question. When I call her up in the Pocket Plane, she joins my party. Then if I try to dismiss her, she gets bitchy and rage quits, never to be seen again. She even dimension doors outta my Pocket Plane.
2) When will it be safe to dismiss Hexxat without her rage quitting permanently (like Jaheira in SoA)? Do I have to finish her whole quest before I can dismiss her safely, or would I be stuck with her permanently?
I don't want to keep Hexxat around because she will conflict with Mazzy and Keldorn, and I have to temporarily dismiss Mazzy + Keldorn to do Hexxat's quest so no conflict will happen.