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[Bug] Damage stats in inventory and record screens
The damage stats displayed in the inventory and record screens are wrong. For instance, Frostreaver +3 deals 1d8+3 slashing damage, 1 cold damage and 1 acid damage, i. e., it deals 1d8 +5 or 6-13 damage. However, the damage stat ignores the cold and acid damage, it only takes into account the slashing damage. It looks like this happens with all the weapons that combine several types of damage, one of the damage types are displayed and the others are ignored.
Is there any mod that fixes this? If not, I could try it myself, would it be very difficult to write a fix?