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Charisma reaction adjustment... actually do anything?

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  • CandleBesideCandleBeside Member Posts: 38
    edited December 2012
    It's such a pitty, that this great engine from 'Temple of Elemental Evil' wasn't used more often. ( Ok it was buggy, but playable in my opinion. Also there were patches. Bugs are there to be corrected. )
  • valkyvalky Member Posts: 386
    edited December 2012

    It's such a pitty, that this great engine from 'Temple of Elemental Evil' wasn't used more often. ( Ok it was buggy, but playable in my opinion. Also there were patches. Bugs are there to be corrected. )

    Circle of 8 did one hell of a job to fix that game and get it running. *check* "2011_04_27_Circle_of_Eight_Modpack_6.1.0_NC_Setup.exe" that's the last version I played with without any troubling issues [maybe ~1 year ago or dunno]

    The game is just amazing, and for an RPG with a 'real' D&D turn-based combat it was really cool. (I always hated that grapple-check against that frog in the swamps ^^)

    edit: ppl nowadays just want to rush combat and those niche-products are usually any way better than those shitty 3D products like Shitrim. But then again, am older than the typical shooter/rusher/epics player :)

  • CandleBesideCandleBeside Member Posts: 38
    Yeah, I heard about this Circle of Eight modpack. A friend of mine startet just two days ago with that patch. The game cost 1.49$ on steam. The price made me a bit sad I must say.

    The game was great, and I can remember when I finished it almost ten years ago I was absolutely sure that this engine will be some kind of a new standard for a lot of D&D games to come. I was absolutely wrong.
  • valkyvalky Member Posts: 386


    The game was great, and I can remember when I finished it almost ten years ago I was absolutely sure that this engine will be some kind of a new standard for a lot of D&D games to come. I was absolutely wrong.

    Who cares, now we have 3D content everywhere, game-depth sucks, story sucks (have you honestly seen any story based game in the last 5-8 years besides adventures?), we have 3D-shooter-based gameplay for a RPG and no one does complain - only the wardens do complain, cause they got an arrow in their knee :)
    The only 3D rpg-game I really loved was Dragon Age 1 [and witcher 1 to the lesser]..2nd game was just shit (hmm Fallout is just awesome so it doesn't count)
    /irony off

    I think there was even some topic recently here, the person did chose Skyrim to compare it with IWD/BG/PS..I seriously LOL'ed....

    Maybe am getting old *grabs me something so I won't fall over...*
  • Oxford_GuyOxford_Guy Member Posts: 3,729

    Just wanted to say that you can also boost your charisma with the "Friends" spell to +6, which lets you save quite some money when buying or selling expensive stuff. Though that isn't that kind of "friendly" to the merchant i guess. :)

    Friends is good for Bards, but not for most mages (unless you dual Imoen), as even with +6 Cha, a mage will still probably have less Charisma than Dorn, Imoen, Ajantis etc.
  • Twilight_FoxTwilight_Fox Member Posts: 448
    @James93

    For a 'pure' mage, Conjurer, considering your 18-18-18-18-18-3 roll, here my suggestion:

    18 str (useful to carry stuff and killing some critters)
    18 dex (good ac)
    16 con (6hp per lvl)
    18 int (you are a caster after all)
    12 wis (good looking number, not too high, not too low)
    11 cha (nearly no penalities, consume the +1 cha tome and here another good looking number)

    So at the end of your journey:

    19 str
    19 dex
    17 con
    19 int
    14 wis
    12 cha

    A true half-god.

  • Oxford_GuyOxford_Guy Member Posts: 3,729
    edited December 2012
    valky said:

    So finally "Reaction Adjustment" is as useless as IWD2's bugged Initiative, which basically is the same....but only backstab-(n)pc should get a real benefit out of it. Else 'Temple of Elemental Evil' would favor such 'adjustment' :)

    No, it's quite useful (if we're talking about the Dex modifier), as means a character with a fast weapon and high Dex (and therefore a good reaction adjustment modifier) can interrupt a spellcaster before he/she can cast, and this on top of the other Dex benefits (reduced AC, bonus to ranged attacks, thief skill bonuses)
  • James93James93 Member Posts: 25
    @Twilight_Fox Thanks for the Suggestion, i'll reroll another Mage and give those a shot. What does Wisdom actually do, i hear "Lore" all the time, what is Lore?
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    James93 said:

    @Twilight_Fox Thanks for the Suggestion, i'll reroll another Mage and give those a shot. What does Wisdom actually do, i hear "Lore" all the time, what is Lore?

    It helps you to identify magic items without having to use the Identify spell (which can't even be cast from scrolls) or paying a shop to do it
  • CandleBesideCandleBeside Member Posts: 38
    edited December 2012

    Just wanted to say that you can also boost your charisma with the "Friends" spell to +6, which lets you save quite some money when buying or selling expensive stuff. Though that isn't that kind of "friendly" to the merchant i guess. :)

    Friends is good for Bards, but not for most mages (unless you dual Imoen), as even with +6 Cha, a mage will still probably have less Charisma than Dorn, Imoen, Ajantis etc.
    Yeah, I was too much into my fighter/mage pc when I wrote that. He isn't that charismatic, but when boosting him he saves me 2k when buying an archmage robe, even if i changed leaders.

    I think Xan, if I had him with me, would do a great job with that boost.
  • JalilyJalily Member Posts: 4,681

    It helps you to identify magic items without having to use the Identify spell (which can't even be cast from scrolls) or paying a shop to do it

    You can cast Identify from scrolls. Put the scroll in the inventory of your wizard or bard along with the item you want to identify, then right-click the item and choose Identify -> Scroll.
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Jalily said:

    It helps you to identify magic items without having to use the Identify spell (which can't even be cast from scrolls) or paying a shop to do it

    You can cast Identify from scrolls. Put the scroll in the inventory of your wizard or bard along with the item you want to identify, then right-click the item and choose Identify -> Scroll.
    Doh! I've never realised that...
  • LifatLifat Member Posts: 353
    Remember though that gimping your wisdom that low on a mage is a bad idea if you have hopes of one day casting limited wish. (you need 16 wisdom IIRC)
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Lifat said:

    Remember though that gimping your wisdom that low on a mage is a bad idea if you have hopes of one day casting limited wish. (you need 16 wisdom IIRC)

    True, but you can't have perfect scores everywhere (I usually limited myself to 10 re-rolls on character creation) and there are long-lasting potions that can raise your Wisdom to 18.
  • WilburWilbur Member Posts: 1,173
    Sharn said:

    @James93
    Out of curiosity, what are you getting when you constantly dump cha to 3?

    Wisdom does nothing for non clerics and druids, int does nothing for non mages and bards, con beyond 16 does nothing for non warriors, there is no need to ever dump a stat to 3.

    I really wish games would actually take extremely low and high stats into account a bit more in future incarnations, having a 3 cha is exceedingly low and leaves no room for interpretation as to why it is, an actual character with 3 cha would get a negative reaction from almost anyone and many people would pick fights with them simply for being near them.

    Its not like having a cha that is in the middle somewhere, where you have the flexibility to define why your cha is semi low or semi high, it could be attractiveness, self confidence, a winning personality or a number of other things for semi high for instance, or one of those could be lacking for semi low, but with a 3 your character would be repulsive in every way imaginable.

    Having a charisma of 3 is like being the leper hunchback of Notre Dame with manners of a drunken sailor. People would lynch you on sight :)

  • PantalionPantalion Member Posts: 2,137

    Pantalion said:

    Charisma does almost nothing that a maxed pick pocket score and willingness to murder non-essential plot NPCs can't get anyway.

    Unless you group with Khalid alot. "Better part of Valor! Better Part of Valor!"

    Pantalion said:

    willingness to murder non-essential plot NPCs

    Though last game I gave him the belt of gender changing, then dragged her all the way through to the Bandit Camp for the ring of zombiism, then left her in the Cloakwood Mines.

    @Twilight_Fox

    1: If you gimp your Wisdom like that wish spamming becomes dependent on limited quantity potions.
    2: You've missed one of the Tomes of Wisdom.

    The minimum Wisdom therefore is 14, leaving you with the requisite 18 in BG2. Meanwhile dropping Con to 15 (the tome is early and retroactive) gives you the maximum 16 required with the tome and still leaves you with a 10 Charisma.
  • ReadingRamboReadingRambo Member Posts: 598
    Fallout 1 and 2 took intelligence into consideration, too low a number and your character would speak in grunts lol! Int wasnt exactly a dump stat, however, and is one of the best attributes.
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