[SPOILERS] Edwin Stays *Transformed*, thanks Beamdog Bugs
Mythdracon
Member Posts: 187
Since Chapter 6 began, there is, if I recall correctly, a guy who was meant to show up days ago to discuss Edwin following his....change, and he has not shown up. What console code do I use to generate that fellow? (Save attached)
At this stage I'm tempted to begin the final chapter with Edwina in tow to see if that would be allowed (most others say the guy who discusses Edwin shows up way earlier). Suldanesselar is open, I have done almost all side quests, wiped out Kangaxx, etc, and nearing Level 30 on my Bard protagonist...can someone help me get Edwin back to being Edwin, or must I walk through to TOB with his transformed version in tow? I wonder how the game would even handle that, since this is *not* meant to happen. The (sex) change was meant to be reversed ages ago.
At this stage I'm tempted to begin the final chapter with Edwina in tow to see if that would be allowed (most others say the guy who discusses Edwin shows up way earlier). Suldanesselar is open, I have done almost all side quests, wiped out Kangaxx, etc, and nearing Level 30 on my Bard protagonist...can someone help me get Edwin back to being Edwin, or must I walk through to TOB with his transformed version in tow? I wonder how the game would even handle that, since this is *not* meant to happen. The (sex) change was meant to be reversed ages ago.
Post edited by Mythdracon on
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this also happened in the vanilla game, and in fact, this happened way more often in the vanilla than the EEs
C:CreateCreature("degard")
and he appeared ( tell him you have no idea who this edwin is )
and then after that encounter use the code again
and then degardan will change edwin back and for the most part everything should be good
(Not unlike when Sarevok triggers his massive strike thingy ability.)