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What is your favorite campaign? Why?

themazingnessthemazingness Member, Mobile Tester Posts: 699
No spoilers (or at least tag your spoilers so they are hidden). Explain in the comments why it is your favorite campaign.

What is your favorite campaign? Why? 37 votes

Original Campaign
BelgarathMTHDJKajuruStummvonBordwehrtbone1Arvia 5 votes
Shadows of Undrentide
AerakarithildurnewSkatanBelleSorciereForSerious 5 votes
Hordes of the Underdark
MERLANCEaqzinasarevok57Flashburn1130210Nic_MercyBalrog99erica_the_clericamegamike15CalgacusdjcamodudeEmi_Rai 12 votes
Darkness over Daggerford
CerabelusLosgornkansasbarbarianThrasymachusMeandreRifkinIseweinthemazingness 8 votes
Tyrants of the Moonsea
Zwerkulesjay12 2 votes
Other (tell in the comments)
KamigoroshiPermidion_StarkrashkaePixel_MayhemMickMcKee 5 votes


  • Permidion_StarkPermidion_Stark Member Posts: 4,613
    Other (tell in the comments)
    I have only played the OC, HotU and SoU and the three games released in the Kingmaker expansion pack (Kingmaker, Witch's Wake and Shadowguard). Of these Witch's Wake was by far my favourite. I thought it was incredibly atmospheric even though it wasn't complete. I also really enjoyed Kingmaker and played it a few times. The OC was okay, SoU didn't seem very coherent and I didn't like the henchmen (though Deekin could be amusing) and HotU was alright except it irritated me that it seemed to follow on from SoU rather than the original campaign.

  • kansasbarbariankansasbarbarian Member Posts: 206
    Darkness over Daggerford
    I think story wise Daggerford is by far the best. IMHO of course.

  • ZaxaresZaxares Member Posts: 1,218
    I'm refraining from voting for now since I haven't played Darkness over Daggerford or Tyrants of the Moonsea. Of the 3 original campaigns though, HotU was definitely my favourite. I appreciated having a larger party to work with and I found the epic feats to be just a lot of fun (not to mention by then Bioware had great experience with the engine and managed to craft some extremely memorable encounters, like the fight with Vixthra.)

  • CalgacusCalgacus Member Posts: 272
    Hordes of the Underdark
    I remember being far more impressed with HotU than the OC and SoU and I guess my second favorite would be Pirates of the Sword Coast. The HotU expansion had some great content like the Red Dragon Disciple and the campaign seemed more interesting with better puzzles and interesting battles and enemies.

  • KamigoroshiKamigoroshi Member Posts: 5,876
    Other (tell in the comments)
    Probably the Swordflight campaign series by rogueknight333. It goes from Calimshan, to Tethyr, to the Underdark.

  • Pixel_MayhemPixel_Mayhem Member Posts: 61
    Other (tell in the comments)
    I couldn't decide so I voted other :D

  • MeandreMeandre Member Posts: 38
    Darkness over Daggerford
    I'll go with Darkness over Daggerford over Hordes of the Underdark.
    The other campaigns didn't do much for me.

    While I like Hordes of the Underdark mainly because of the third act, because
    I like everything planar.
    However, the epic level stuff is a bit too over-the-top for me and the parts of the story that deal with the drow are way too cliché for my liking.

    Meanwhile, what I like about Darkness over Daggerford:
    - The level range of ( ~ 8-15) is just right: Your character feels like they can actually do stuff while not yet being nearly god-like.
    - The great variety and number of sidequests.
    - The world map.
    - The rather unique items.
    - The new features (terrain that's not just a flat surface!).
    - That's it's the least linear campaign of them all.
    - Also: After you've finished DoD, your character is just at the right level to start Hordes of the Underdark... ;)

    So yeah, it's not really a contest.

  • ZwerkulesZwerkules Member Posts: 111
    Tyrants of the Moonsea
    I'm just wondering how many people here have even played all the listed campaigns/modules. If you haven't played all of them and say for example that the OC is the best that is highly unfair to the modules you haven't played.

  • themazingnessthemazingness Member, Mobile Tester Posts: 699
    edited August 2019
    Darkness over Daggerford
    Zwerkules wrote: »
    I'm just wondering how many people here have even played all the listed campaigns/modules. If you haven't played all of them and say for example that the OC is the best that is highly unfair to the modules you haven't played.

    True. I recognize this poll has a bias issue that way. At the same time, my purpose in doing the poll is to learn what is somebody's favorite, not what campaign is considered the best by those who have finished them all. If somebody's favorite changes, I hope they would come back here and say so and why in the comments.

    To answer my own thread (haven't voted yet, but I plan to do some playing first), mine is currently Daggerford, but then again the only ones I've given decent amounts of time to to appropriately judge are Daggerford, the OC, and Endless Dungeons (which I don't really think of as a campaign as much as a dungeon crawler). Part of the reason I did this poll is to learn others like about their favorite so I know what to try after I finish Darkness over Daggerford.

  • 11302101130210 Member Posts: 372
    Hordes of the Underdark
    I haven't played Darkness Over Daggerford or Tyrants of the Moonsea yet. However, I'll have to pick Hordes of the Underdark because of the evil ending.

    No spoilers, of course, but what a way to make you feel powerful! Besides if you need a reason to play the expansions, Deekin alone is enough of a reason

    It's too bad they botched the original campaign. Besides the fantastic locations you go to, the story is a bit mediocre. Plus, the first chapter, to me, doesn't count because it was pretty much just ripped out of one of the Goldbox games.

  • megamike15megamike15 Member Posts: 2,617
    Hordes of the Underdark
    i really should have waited until i finished moonsea before voting but whatever. currently it's hotu. it's atlest on part with the ie games imo and has become one of my top 5 bioware games.

  • DordledumDordledum Member Posts: 243
    Haven't tried Darkness over Daggerford or Tyrants of the Moonsea yet. Only just got my hands on NWN EE and will be replaying the OC, SoU, and HotU first. (alle using the same character probably.

    So, no opinion yet!

  • CerabelusCerabelus Member Posts: 348
    Darkness over Daggerford
    I use to prefer a SOU through to HOTU playthrough but DOD impressed me alot and I've only played it once, I tried to play Moonsea but it keeps crashing on me when i exit the Tavern the second time.

    In low to mid Lvls SOU and DOD shine for me, in HOTU I'm ready for bigger challenges but I like SOU story better...I love Deekin but the Companion system is...not good.

    back in the day I'd seen BG 1&2 played but I'd never played RPG's before so I started with the NWN OC and it introduced me to D&D and showed me how to play and that's how I look at it, a Campaign Tutorial for new players than when your ready go play IWD & BG.

  • DJKajuruDJKajuru Member Posts: 3,282
    Original Campaign
    Ive played the OC, SoU and HotU till half of it , and I vote for OC because in my opinion SoU is a bunch of clichés in a row. OC at least brings a more fleshed out plot .

  • BelgarathMTHBelgarathMTH Member Posts: 5,616
    Original Campaign
    I've always found Aribeth's character arc, the story of the Neverwinter Plague, and the Cult of the Eye, to be very compelling. I always replay it every few years. Shadows of Undrentide would be second for me. Hordes of the Underdark was okay in the first two chapters, but I lost my interest early in chapter three the last time I played. I only ever finished it once, many years ago.

    I started a game of Darkness Over Daggerford once, and it failed to pique my interest after only a couple of hours playing. I had a totally "meh" reaction and had no interest in continuing. In fairness to it, I was close to my saturation point with NWN in general at the time, and was ready to play some other game. So I may give it another chance eventually.

    I haven't purchased or tried Tyrants of the Moonsea yet. I'm not sure when I'll be in the mood for NWN again. I think I'll be more likely to replay NWN2 within the next year before I've had enough time pass since my last big NWN run to want to play NWN again.

  • IseweinIsewein Member Posts: 376
    edited November 2020
    Darkness over Daggerford
    Of the ones listed, I would go with DoD, with HotU being a strong contender. DoD epitomises a decent adventure and thus exactly what the OC should have been - nothing too ambitious, nothing too innovative, but a great showcase of where you can go with the toolset. Story-wise SoU-HotU is a truly epic campaign, but I really dislike its level design and overpowered fast progression (especially compared to BG...). The OC has some lovely story pitches as @BelgarathMTH pointed out (I actually used them as inspiration for a siege scenario in my P&P campaign back in the day), but they are drawn out into mechanically uninteresting areas, tedious endless fights with absolutely no tactical appeal and henchmen that feel precisely as alive as that atrocious moniker would lead you to expect.

    None of the campaigns really hold up to the Top 10 or so of custom modules, however, and that I think is the real success of NWN - the game was meant to bring D&D to the screen, after all. Quite the singular feat, come to think of it. In terms of design, the laurels go to the abovementioned Swordflight campaign. It's less obvious when it comes to story, but probably either the Prophet series or the Bastard of Kosigan. For overall the most polished feel, I would look towards the classic Tales of Arterra. Should Fester Pot ever release the final part of his Auren Trilogy, however, I might just have to revisit my judgement...

    Also, I'm curious @1130210 : which of the GoldBox games? Curse of the Azure Bonds? It's been too long...

    Post edited by Isewein on
  • rashkaerashkae Member Posts: 157
    Other (tell in the comments)
    The Prophet Trilogy, by a far far margin. Truly dramatic moments. I was never able to predict where the story was going. Great Horror! and great use of community content throughout to push the game engine to the next level.

  • XorinaXorina Member Posts: 121
    edited April 2020
    Arvia wrote: »
    ... From the 3 above, I prefer the OC. I know that the majority doesn't agree.
    I found it much more diverse and open for role-playing than SoU, which has a much more linear story.
    Indeed, the oc is superior in narrative like a gritty detective story with squalor and nobility in extremis - urban sprawl with many twists and dead ends with rumour and counter-rumour.

    I've played it since 2002 and still not completed it (I like the scenic route to do all side quests and grab all treasure), which may astonish some, yet we have to remember there is more to life than video games. I take my time for more important activities.

    The OC's flaws/quirks are numerous, depending on your view:

    1. Monty Haul unrealism.
    2. No encumbrance with GP.
    3. Curiously unfavourable Aribeth trading terms, given you're working for her.
    3. Curiously unfavourable Prelude dwarf merchant/trainer terms, given your character is a top of the class graduate of the Neverwinter Academy.
    4.No banks, which links in with the no GP encumbrance quirk.
    5.Slaughtering farmers' entire livestock without any NPC noticing :o
    6. Huge amounts of cash money/valuables being left around the city outside which is a bit queer.
    7.Henchmen cannot be inventory managed.
    8. NPC's appear to have Parkinson's syndrome (wibble-wobble...Possibly mod fixed?)
    9. Inability to heal sick NPC's fo say 25XP each in the Academy's makeshift infirmary
    (possible new NWNEE feature or mod?)
    11. Characters are mutants have no fingers! (now fixed with a mod).
    13. No laws of supply on demand/price system like IceWind Dale has (dump a mass of product on a merchant and the price of the item corrects downwards).

    SoU has better Role Play and consequences than the OC, which has a lighter touch. e.g.: you can burgle and ransack properties throughout Neverwinter with gay abandon with no comeback. SoU penalises via a Lawful/Chaotic alignment drift. Still it's all part of its charm.

    All of the above could be fixed with mods though for all I know so YMMV...? Still prefer the OC though because there is so much to do and investigate.

  • MickMcKeeMickMcKee Member Posts: 2
    Other (tell in the comments)
    I know this is an old one, voted anyways.
    I've played all of the above multiple times.

    I voted Other, as the Swordflight series sets the bar pretty high.
    I'm on my second playthrough and unfortunately encountered a few issues in Chapter 2 under NWN EE Development Build 8193.22 but I hear it runs extremely well under NWN Diamond Edition (Which I do not have installed).

    Hopefully Chapter 5 will be released this year and Chapter 6 within two years after that ;)

  • Prince_RaymondPrince_Raymond Member Posts: 370
    edited April 30
    I am abstaining from voting until I have actually played through all the campaigns. This includes the Original Wailing Death Campaign. The closest I ever came to completing that campaign was the beginning of Chapter 4 while playing NWN Classic. An issue with my PC had forced me to reload its operating system, resulting in the wipe of my game's progress. I have since tried to successfully run through the entire campaign, But I wind up stopping for one reason or another. That said, like @Arvia, I prefer playing through "The Wailing Death". So far, my favorite module within the campaign would have to be the one that takes place in the village of Charwood forever lost in time. There, you are appointed the role of a judge presiding over the trial of brothers, Karlat and Quint Jhareg. The story is engaging, immersive and relatable. The dialogue is very well written. There is a bit of intrigue, as you must conduct a thorough investigation into the events leading up to the village's state of Chronological Purgatory. It makes the player think about the decisions one must make before reaching a verdict and the consequences, both positive and negative, of those decisions. There is a life lesson to be learned from that module. "In the criminal justice system, the people are represented by two separate yet equally important groups: the police who investigate crime and the district attorneys who prosecute the offenders. These are their stories." *Doink Doink* Thank you for reading, and happy (healthy) gaming to all.

    Post edited by Prince_Raymond on
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