Pattern recognition and patience. The souls games aren't as hard as people say they are, its just a different design philosophy that punishes playing them like you would more reflex driven games.
Pattern recognition and patience. The souls games aren't as hard as people say they are, its just a different design philosophy that punishes playing them like you would more reflex driven games.
Hence why I'd recommend not playing them. Reflex based games are infinitely more fun.
Pattern recognition and patience. The souls games aren't as hard as people say they are, its just a different design philosophy that punishes playing them like you would more reflex driven games.
Hence why I'd recommend not playing them. Reflex based games are infinitely more fun.
While I mostly agree, this is a subjective thing. I love Bloodborne on a conceptual level though.
Comments
The best way to find out is to learn, and the best way to learn is experience.
Hence why I'd recommend not playing them. Reflex based games are infinitely more fun.
While I mostly agree, this is a subjective thing. I love Bloodborne on a conceptual level though.