There's three belts that give AC bonuses vs specific types of attacks, and I was curious how people rank them.
Besides voting for their overall favorite, since it is probably common to have all three in the party's inventory, I'm also wondering which ones are better for certain classes or front/back row in the formation? I would think, for example, that +3 missile/piercing is better for characters in the rear who are hopefully less likely to be hit by melee weapons than by missile weapons, so I give those to my mages. But for front-line fighters, I assume it comes down to whether crushing or slashing attacks are more common in the game. I would also think that the particular characters' armor bonuses are another factor -- plate, for example, is worst against crushing, so it would make sense to pair +crushing with that.