I mean, if they're dead they're dead. Whether you give birth to this baby or not doesn't really make any particular difference
in RL i would suggest to a friend that is doing let's say proximity flights with a wingsuit to delay to have babies until they will quit the dangerous activity. and as i was joung i used to climb mountains solo and without the rope, even on hard routes, but since i am father i don't take such risks anymore.
someone call it responsibility, until you are alone you are free to do what you want, but if some one depends on you, is alive as consequence of what you have done, you have the duty to try to assist him the better you can and give him the better chances to have a happy and relatively sure life.
but ok, if all 3 die there is not a real problem, at least you don't leave an orphan behind, even if i would wait a little and have the baby when the campaign is ended and charname and aerie can maybe continue to adventure, but not in so risky situations. after all they are facing so powerful enemies that it is unlikely that they will meet something similar again. the usual enemies of an adventurer, let's take the soa chap 2 bosses as an example, at that point are not a great risk for supercharname and superaerie together.
I mean, that's all fine and dandy if you're a modern first world citizen in times of peace, and danger is just like a hobby or a job or something, but for some people danger is just fundamental to life. They live in a fundamentally dangerous and hostile world.
When Aerie was an apprentice mage she had apprentice mage problems. Now that she's an archmage she has archmage problems. Such tends to be the way of things in The Realms. Elminster, arguably the mightiest wizard in the realms, and is he safe? No, he's always caught up in some troubles that only The Mightiest Wizard of the Realms can handle. It would be a real curveball if after she thwarted Amelyssan the next group to come after her and her crew was just some more mid-level vampires or something.
hehehe, probably as modern first world citizen in times of peace i feel guilty when i romance her and then choose to become a god, and this is my real reason
but i see your point and i can not disagree...
I'm mildly disappointed this thread isn't about Neera vanishing several tens of thousands of gold pieces. Or getting yourself ganked by the Shadow Thieves after a Wild Surge in their base ending a no-reload run.
But yeah, I've never really thought that Neera's personality would work well with any person not as whimsical as her.
I like how the devs made her character, she is a good example of chaotic neutral alignment without being completely crazy. Like Captain Jack Sparrow from Pirates of the Carribean series. Whimsical at best, selfish at worst, and can not be fully trusted. Not willingly cruel or malignant, may help you out if it is also in his/her best interests. Emphasis on 'may'. Values freedom and lives for adventure and action. A 'seize the moment' person. Optional: Enemy of a state/lawful organisation. Yup, not exactly ideal romantic partner material for many people.
Neera is weak and a literal 'damsel in distress' when you first meet her in BG1, she is a low level mageling hunted by a powerful, evil organisation. She even says 'My hero!' when you first accept to help her in Beregost. I think it is the projection of the player's morals onto her character if you think her as a poor damsel who is looking for a knight in shining armor. In classic stories the damsel or princess falls in love with the hero and is truly virtuous, and it is true love-monogamy.
Well, like I said, Neera is not a truly virtuous character, she is not wicked or evil or anything like that, but she is not a truly 'good' person. Remember her backstory in bg1, when she burned the face off a friend by accident in academy, she simply ran away. A good aligned, responsible character should have tried to make amends, help, or receive due punishment for her actions; but she just ran and even though she felt bad about it obviously, she did not take responsibility. That's not an evil behaviour, because she did not cause harm willingly, but it is not a good behaviour either because she did not take responsibility or try to repair what she had done. She shows some remorse, and then it is jokes and innuendos all over again.
But, in bg1 she certainly has a use for a knight in shining armor, she can die to a stray arrow, and in bg1 she acts like it. She is not stupid, she knows she has little chance to survive alone. Evn without red wizards on the hunt for her, a lone low level mage can not survive long in d&d land. A low level wild mage has even worse odds!
Come bg2, she is powerful enough to be a bit more whimsical and less dependent on others, which more shows her true character. She does not act like a damsel in distress anymore, even though she clearly needs your help once again. I think this may explain any differences of her behaviour between the two games.
The best thing about Neera is dwarf lovin’. And I couldn’t even do a full
playthrough with her for that purpose
All of the Enhanced Edition Original Companions will romance any race. So for what it's worth you can get your Dwarf PC some lovin with Rasaad, Dorn, or Hexxat.
All of the Enhanced Edition Original Companions will romance any race. So for what it's worth you can get your Dwarf PC some lovin with Rasaad, Dorn, or Hexxat.
Although do note that Rasaad and Hexxat will only romance female characters. Dorn's not picky though.
Comments
I mean, that's all fine and dandy if you're a modern first world citizen in times of peace, and danger is just like a hobby or a job or something, but for some people danger is just fundamental to life. They live in a fundamentally dangerous and hostile world.
When Aerie was an apprentice mage she had apprentice mage problems. Now that she's an archmage she has archmage problems. Such tends to be the way of things in The Realms. Elminster, arguably the mightiest wizard in the realms, and is he safe? No, he's always caught up in some troubles that only The Mightiest Wizard of the Realms can handle. It would be a real curveball if after she thwarted Amelyssan the next group to come after her and her crew was just some more mid-level vampires or something.
but i see your point and i can not disagree...
But yeah, I've never really thought that Neera's personality would work well with any person not as whimsical as her.
Neera is weak and a literal 'damsel in distress' when you first meet her in BG1, she is a low level mageling hunted by a powerful, evil organisation. She even says 'My hero!' when you first accept to help her in Beregost. I think it is the projection of the player's morals onto her character if you think her as a poor damsel who is looking for a knight in shining armor. In classic stories the damsel or princess falls in love with the hero and is truly virtuous, and it is true love-monogamy.
Well, like I said, Neera is not a truly virtuous character, she is not wicked or evil or anything like that, but she is not a truly 'good' person. Remember her backstory in bg1, when she burned the face off a friend by accident in academy, she simply ran away. A good aligned, responsible character should have tried to make amends, help, or receive due punishment for her actions; but she just ran and even though she felt bad about it obviously, she did not take responsibility. That's not an evil behaviour, because she did not cause harm willingly, but it is not a good behaviour either because she did not take responsibility or try to repair what she had done. She shows some remorse, and then it is jokes and innuendos all over again.
But, in bg1 she certainly has a use for a knight in shining armor, she can die to a stray arrow, and in bg1 she acts like it. She is not stupid, she knows she has little chance to survive alone. Evn without red wizards on the hunt for her, a lone low level mage can not survive long in d&d land. A low level wild mage has even worse odds!
Come bg2, she is powerful enough to be a bit more whimsical and less dependent on others, which more shows her true character. She does not act like a damsel in distress anymore, even though she clearly needs your help once again. I think this may explain any differences of her behaviour between the two games.
playthrough with her for that purpose
All of the Enhanced Edition Original Companions will romance any race. So for what it's worth you can get your Dwarf PC some lovin with Rasaad, Dorn, or Hexxat.
Although do note that Rasaad and Hexxat will only romance female characters. Dorn's not picky though.