Druids using bows - need help
Ardul
Member Posts: 211
Hello everyone,
I like to tinker a bit with modding and make some edits to some of the mods I am using. One of the things I would like to do, is removing the item usability restrictions on bows from druids. I am writing about it here, in the hope that somebody could cook up the few lines of code needed to make bows useable by druids?
Thanks!
I like to tinker a bit with modding and make some edits to some of the mods I am using. One of the things I would like to do, is removing the item usability restrictions on bows from druids. I am writing about it here, in the hope that somebody could cook up the few lines of code needed to make bows useable by druids?
Thanks!
0
Comments
first, you need to go into all the bow files in the .ITM folder
coincidentally all the bows are marked with BOWxx.ITM
so they are pretty easy to find
once you find the bow files you can select each one and press the "Edit" tab and then unselect all the boxes that have druid in the name
next, you need to adjust some .2da files ( which is in the 2DA folder up top )
and you will need to adjust the WEAPPROF.2da so that all druids can at least become proficient in bows and make it so fighter druids can specialize in them ( aka highlighting line 6, and replacing 0s with 1s for the druid and druid class kits, and replacing the 0 with 2 for fighter/druid
now, this will work perfectly for bg1ee
if you want this to work for bg2ee as well, you can make things a little easier by copy pasting your now "overwritten files" ( which will be in your override folder and there should be things like; BOW01.itm, BOW02.itm, BOW03.itm, WEAPPROF.2da, ect ) from your bg1 over ride folder into your bg2 over ride folder, and now half the work is done
for bg2, all you have to do now is make all the bows that werent in bg1 usable by your druid using the above step of going into edit and unselecting all the boxes with druid in the name
and if you want this to go into IWD as well, take your BG1 over ride files ( since IWD has more similarities with bg1, and then like bg2 go into the IWD bow files and edit the bows that arent in bg1 )
and voila, if everything is done correctly, you should now be able to have druids use bows in all 3 games and even get some proficiency out of them as well
Also, IDK how to allow Druids to equip arrows - ATM they can't. I've run this mod in IWDEE for purpose of testing.
If someone else can take a look and say what I'm missing, I appreciate.
but if you do it my way, i forgot to mention that ( Raduziel reminded me ) you will also have to change the arrows as well to make them usable by druids by again going to the edit tab and unselecting the correct box ( they are also easy to find in the .ITM folder because their item names are under ARROWxx.itm )
luckily bg1 has the most arrows so you can export all of your arrow over rides to SoA and IWD and then just have to do the odd arrow editing for SoA and IWD afterwards
Longbows aren't usable by either, so unchecking the class flag is enough.
Arrows and Shortbows are usable by Shamans, so it needs a different approach.
Nailed it.
I think that Subtledoctor's code for proficiency allowance is better than mine, as if I understood correctly it will automatically check for all druids - instead of manually inputting kit-by-kit as I did. Haven't tested, though.
Said the author of the code that I ripped off from DoF and adapted for this purpose.
I also had to ask the first time I saw it.