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Is the NPC project working?

TrauerweideTrauerweide Member Posts: 27
Hi all,

I am not sure if the NPC project is working correctly. I installed it (ios) but did not mention any banters at all... is there a possibility to check it?

Thanks in advance!

Comments

  •  TheArtisan TheArtisan Member Posts: 3,277
    Check your WeiDU.log (found in the game folder). If the mod is installed you should have several rows showing the BG1NPC Project components.
  • TrauerweideTrauerweide Member Posts: 27
    Thanks for the fast answer.

    This is the entry:

    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
    ~BG1NPC/BG1NPC.TP2~ #4 #0 // Das BG1-NPC-Projekt: Benoetigte Modifikationen: v23.3
    ~BG1NPC/BG1NPC.TP2~ #4 #200 // Das BG1-NPC-Projekt: Spielerinitialisierte Dialoge: v23.3

    So it is working?
  • jasteyjastey Member Posts: 2,671
    You only installed the base component and the player initiated dialogues (PID "klicktalk"). You did not install banters, quests, interjections, and romances.
  • TrauerweideTrauerweide Member Posts: 27
    Well... stupid me. Thanks!!! I will check this as soon as I will find some time for BG.

    I have already planned a new playthrough but real life does not give me the time to start :(
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