PS4 Couple of Questions
Mystical_Platypus
Member Posts: 3
Hi, first off, shameful plug, I’m currently streaming on PS4 via YouTube a playthrough of Baldur’s Gate, find me at Mystical Platypus.
Second, is there an option to turn off my melee characters running away after their first kill in a fight? It’s annoying.
(Lol, never mind... I needed to rest haha) Third, Baeloth has a lot of spells memorised however I can only access 11 of them. Next to the Cast Spell icon, there are 3 similar buttons but they are greyed our, and there doesn’t seem to be any button combinations that can access these spells
Second, is there an option to turn off my melee characters running away after their first kill in a fight? It’s annoying.
(Lol, never mind... I needed to rest haha) Third, Baeloth has a lot of spells memorised however I can only access 11 of them. Next to the Cast Spell icon, there are 3 similar buttons but they are greyed our, and there doesn’t seem to be any button combinations that can access these spells
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Comments
Also, it seems to me that it happens only during the transition to the fight from analog stick movement. Like you're walking through the area using the stick, then the fight starts - the game goes into the "tactics" control scheme and melee fighters move towards the enemy, then back into formation after the first kill.
If, however, the "tactics" control is used during non-fighting movement (like old point and click movement scheme) - there is no "return to formation" issue during the fight.
hope it helps)
I agree with J_Domenico, it is related to the use of direct movement control prior to entering the fight. If you are moving characters with the mouse pointer style movement, the behavior does not occur.
However, if you issue the commands separately (one character at a time) this doesn't happen, or just move the entire party into combat range and let them attack on their own (if using AI).