Beregost lore
Trauerweide
Member Posts: 27
I have seen some threads about Athkatla and Baldurs Gate lore (population and architecture and so on), but not one about Beregost.
Does anyone know how big the city is and how high the population is about? I always wonder why the little ingame Beregost has so many taverns (and how much of the town we cannot explore)... they really gotta love the ale !
Does anyone know how big the city is and how high the population is about? I always wonder why the little ingame Beregost has so many taverns (and how much of the town we cannot explore)... they really gotta love the ale !
2
Comments
https://forgottenrealms.fandom.com/wiki/Beregost
Beregost is probably my favourite town in the series. I remember exploring it for the first time about 20 years ago. I checked out the pubs, made peace with Marl, robbed the smithy, got chunked by Silke and was sad that you couldn’t pick up a cleric companion at the morninglord temple
In general though it is a great low level town, lots of little quests, some easy and some challenging. Beregost seems like a fantastic example of game design. After patting yourself on the back beating Tarnesh just to get Lightning Bolted in the next town. If you succeed and decide to lick your wounds in the Red Sheaf without saving first you might end up having a bad time. Game devs were cruel folk back then.
Technically, the FAI had a temple literally next door, but I never cared for that inn for some reason. Maybe it was the hike, maybe it was the blood stains on the stairs, maybe it was the hotel layout - I dunno. The party stayed long enough to rest up, recruit a couple of folks, and headed south.
I also converted the manor house into a proper library. I didn't harm the "libarian" who lived there, or his guards, but I shuffled all of the books around and added the ones that were missing.
i find it kind of funny because as Maurvir mentioned, its a bit of a hike to get there, but for some reason, the FAI just stayed with me for the 20 years that i have been playing this game, and i guess its just out of habit now
but when i hit BG the city, i will use the barrel that is just outside the elfsong tavern, and last play through i must have had over 100 000 gold in items in that barrel, nice to see that the people of baldur's gate don't go looking around looting my spoils from random barrels haha
Also, I believe you should have been required to keep a room to use it for reliable storage. Random crates and barrels should have had a random "loss" associated with them. That was actually a feature of TES:Daggerfall. You could keep a room rented, and as long as you did, your stuff was safe in it. If your rent expired, so did the items stored in it. Of course, that game also had banks and let you buy houses, which was a bit much really.