Multiplayer (LAN & Online) can't see enemies' attack animations (MELEE ONLY).
Zola
Member Posts: 6
What the title said, currently playing with my brother through LAN with no mods (steam version)
He noticed when we fought against Sarevok during his coronation. The problem is that the enemies' attack animation only show up when initiates his attack.
After that, no matter how high his attacks per round (APR) is, he cannot see the animations; Though the attack rolls are still calculated.
I had no problem like this as a host and in my screen Sarevok has like around 4 APR.
We didn't realize this until now. Tested it on the Black Pits expansion and still the same result. Figures it would be the same with Siege of Dragonspear. So we had no idea if this is meant to be for those who joined, not hosting.
Anybody experiences the same thing? Any help would be appreciated. Thanks.
He noticed when we fought against Sarevok during his coronation. The problem is that the enemies' attack animation only show up when initiates his attack.
After that, no matter how high his attacks per round (APR) is, he cannot see the animations; Though the attack rolls are still calculated.
I had no problem like this as a host and in my screen Sarevok has like around 4 APR.
We didn't realize this until now. Tested it on the Black Pits expansion and still the same result. Figures it would be the same with Siege of Dragonspear. So we had no idea if this is meant to be for those who joined, not hosting.
Anybody experiences the same thing? Any help would be appreciated. Thanks.
Post edited by Zola on
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Figured our game files are corrupt or something so we verify our game files on steam to no avail.
Planning to reinstall the whole thing and do a new game and attacking candlekeep's watcher to see his animation.
This bug (if it is) happens even if we turned off "no cosmetic attacks"
We are using no cosmetic attacks setting and we also try to turn it back off like the default but the issue still persists.
I've really been enjoying BG but this really kills the enjoyment for me, anything you guys know to fix this could be appreciated.
The bug only happens when playing MP as I stated above. If anyone joined it doesn't matter because I'm the host. I can still see the animations even if I stand still and let them attack me.
What my brother and me sees is the same. The enemy AIs cast the same spell with the exact timing and all. Only problem he (joined) can't see attack animation.
The enemy ONLY animates his attack when he try to hit our party the first time, and when he got hit.
So fighting against a high level fighter with 5 APR, he will only attack ONCE, if none of the party manages to hit him. ONLY happens for the client, host is unaffected.