Character Invalidation of RDDs & PMs
Grizzled_Dwarflord
Member Posts: 168
Just saw this gem, " Dragon Disciple [and PM] Natural AC and Ability progression has been changed as well. As a consequence of this change, existing creatures will be stripped of their baked-in modifiers; thus changing characters/saves irreversibly and making them invalid with older game versions"
And prithee, can someone explain why this needed to happen?
And prithee, can someone explain why this needed to happen?
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While the bic files are no longer compatible, it is possible to undo the migration with a GFF editor. There's a pseudocode snippet given on what you need to do.
Also, I'm not entirely sure, but I _think_ only RDD characters were modified. For PM, the only change was that the AC bonus is not hardcoded, but read from the 2da instead, and their bics are still compatible.
Note however that further changes to other classes/races are possible in the future, as the hardcoded limitations get moved over to 2da entries.
Is this intended behaviour?
Have fun
Loving the patch so far.
Have fun
First, I am very pleased with the 1.79 patch so far. The new toolset options alone seem to be worth its weight in platinum. Thank you to all who worked behind the scenes to get this ambitious transformation realized for a game that predates our children! Well done!
I do have a question about the new RDD implementation and figured this was a good thread to hijack:
I am currently experiencing issues on my PW Server in getting those players who had Red Dragon Disciples to remain valid characters. They are no longer able to log into the PW. My understanding of the patch notes was that I could turn off Enforce Legal Characters, and then have those players log in, save their character to the server vault. I could then turn ELC back on and they could log back in legally under the 2da system. This isn't working, however, and I'm wondering if I am not understanding the premise on how to effectuate this transition, or are these characters rendered inert?
Any and all guidance is appreciated, and thank you in advance.
There is now a dev build on Steam. https://steamcommunity.com/games/704450/announcements/detail/1711861579639717609
You know, people harp on the RDD and the PM because they don't learn new spell levels, but they really are very powerful. My first playthrough of SoU and HotU I played a PM. I beat the game just fine.
EDIT: I know that the topic wasn't even talking about whether PM and RDD are/aren't powerful, but I added that to just convey that they are one of my favorite classes, and that's why I'm wondering what was tweaked with them.
@Old_Gith About the report that RDD is not able to join games due to skill point issues. We need the character file (.bic) and repro steps. Thanks.
Hmmm? You need the bics? I don't follow. And the repro steps? You need that here or on Redmine? Not sure what the question is since we're not doing anything on the user end other than using the update provided.
- bic means the charfile. Please send us your RDD that is now failing validation.
- if just logging into any module with that char is not enough, We need more explicit steps so we can trigger the event.
Please make sure that both client and server are on 8193.1 (dev patch), for testing purposes. We fixed a lot of RDD issues in that build.
And do I understand correctly that only new games/files with the dev build patch will work properly and not old character files or savegames with RDDs in?
In the Beamdog client, pick "Development" from the dropdown.
It should work with old character files or savegames with RDDs in. If not, please report on our Service Desk.
Here's a screen capture of the character:
Thoughts, opinions, musings?
Late Edit: I think I arrived at the answer here, and I'm not sure why I didn't think of it sooner (but left wondering if others are going through the same thing). Because there was a complete overhaul of the classes.2da, and because I was using my own custom version of classes.2da, it appears that my custom version was overriding the dev version. My version would be considered a 1.78 version, and so I suppose I will need to go through it and modernize it to make it mirror the new 1.79 version. Does this sound correct?
Later Edit: The PM AC progression is still off, though. I can fix that, but if you BD is porting a fix I can wait.
Confirmed in 8193.3
Have fun
I need something clarification on this. Were the changes meant to solve all the RDD issues or just to enable modifying?
Cause if you use the STR you get as RDD to choose feats the ELC will still screw you over. With for example Overwhelming Crit or Dev crit?
Any proposed fixes for this or clever ideas on how to avoid this on PWs?
- Drake
I made a Test build RDD. I would level it up only 1 level. Then I log off and log on again.
I had no problem till I got to level it up form 6 to 7. At 7 the game chose power attack for me (I was picking recommended). Even though the build had 15 str I would get back a message "Character does not have prerequisite feats required for feat" and prevent me from leveling up, I picked blind fight and moved on.
At level 9 RDD I picked recommended for skills.again and when I finished, it wouldn't let me level up with a text message saying "Character applied invalid number of skill points". I put no skill points and tried to level up again. It worked. I Logged off. When I tried to log on I got the message "Invalid character - Player login refused. Character applied invalid number of skillpoints."
It seems that the RDD ability increases are making the characters invalid for some reason. It's only on hitting level 10 RDD that it prevented me from logging on. My version of NWN is up to date. Could it be that the server I play on is not up to date?