NWN EE: Nintendo Switch, Infinite Dungeons post release?
ShaunSwitch
Member Posts: 5
Hi Everyone.
Just curious about the Nintendo switch version of NWN EE. I can see on reddit that the Infinite Dungeons module is missing from this version of the game and the other console ports but is present on android. Are there any plans to release this module on consoles post launch?
Also there appears to be an issue with the game "hitching" constantly, making the experience a little Jarring. BG:EE , IWD:EE and PS:EE are all great ports, bit disappointed that NWN:EE appears to be a poorer quality port.
Cheers.
Just curious about the Nintendo switch version of NWN EE. I can see on reddit that the Infinite Dungeons module is missing from this version of the game and the other console ports but is present on android. Are there any plans to release this module on consoles post launch?
Also there appears to be an issue with the game "hitching" constantly, making the experience a little Jarring. BG:EE , IWD:EE and PS:EE are all great ports, bit disappointed that NWN:EE appears to be a poorer quality port.
Cheers.
0
Comments
If there is a problem in the console version, don't hesitate and report at https://beamdog.atlassian.net/servicedesk/customer/portals so that we could investigate.
I have reported the poor performance using the form.
Regarding infinite dungeons, is there a reason it was omitted and are there any plans to add it in post launch?
Cheers.
There are no plans to add it. Unfortunately, it's not included in the console release.
When NWN originally released there was only single core processors available and I remember having problems years later with my first quad core.
I can understand the Switch not handling it but for the PS4 well if NWN EE wasn't able to use multi core processors properly than the system may bottleneck.
I'm playing the Switch version and it is inconsistent with the FPS but despite the learning curve on a controller I'm getting use to it.
I'm only guessing though.
That was the only difference with the module I could think of, I don't imagine it's a licensing issue unless it was made by a third party and they wanted a bigger slice.
I'm really just guessing but to be honest where not missing much, I've tried to play Dungeons several times and I just got bored, still the idea is good and with friends I imagine it could be enjoyable.
Just seems a bizarre decision not to include it or release it later as dlc.
Really disappointing. Is this the best, most official response we are going to get on the matter? I'm sure Beamdog can communicate the issue a bit better than this.
Everywhere I have seen this advertised mentions Infinite Dungeons as being included.
https://www.amazon.com/Neverwinter-Nights-Enhanced-Nintendo-Switch/dp/B07SQBG75P?th=1
https://www.beamdog.com/news/faq-neverwinter-nights-enhanced-edition-switch-xbox-ps4/
https://www.skybound.com/neverwinter-nights-enhanced-edition
Still deflecting the question of why.
This module is not a part of the console release due to programming reasons.
Infinite Dungeons save games get bigger for every level of the dungeon that's generated. One savegame for it has the potential to completely fill your allocated savegame space.
Another consequence is that it might then refuse to let you save if you get further down in the dungeon because you run out of space. Sorry about that, but this is the console limitation.
Thanks for your understanding.
Thank you for the response, whilst dissapointing it is understandable that the console platforms have save game limitations. Makes perfect sense.
So if consoles won't be able to handle the full Infinite Dungeons experience would it be possible for someone to create a limited form of a randomly generated dungeon experience?
Perhaps one could be made specifically designed for consoles in mind.
If enough people where interested...maybe.
This is the most ridiculous response I've ever heard. Minecraft on Switch etc uses upwards to 600MB+ per save. Are you telling me save files for Infinite Dungeons would exceed 20% - 25% of the total size of the game? Absolutely laziness IMO.