How can you make a summon follow you when changing areas?
[Deleted User]
Posts: 207
Just wondering if there's something I can do. I'm planning to create a spell that summons a shadow permanently or until it dies, to mimic a Shadowdancer ability. I could make it castable at will to bypass the issue, but I don't like that solution. I have no knowledge of scripting, if that's necessary. Thanks
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This is arguably an exploit as summoned critters are clearly not designed to follow you to new areas by default; but then again it makes more sense from a gameworld POV than critters that for some mysterious reason can't use doors and exits.
If you're interested in a mod solution, there may be a way to add a similar function via appending scripts for the summon.
One other possibility to code the permanent shadow more like a familiar than a summoned critter. Familiars will follow the party through transitions; in fact there's an excellent mod that features an NPC companion that functions similarly - https://forums.beamdog.com/discussion/41108/mod-afaaq-the-djinni-companion-for-bg2-and-bg2-ee-released - might be worth asking the author for advice.