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creating a chain projectile

seraglioseraglio Member Posts: 122
Anyone know how this is done. I assumed you would have to start with chain lightning. However I'm playing Kjeron's Warlock kit and it's Eldritch chain looks to use opcode 328 to create the effect. But I've tried to duplicate just that and not been able to get it to work.

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  • kjeronkjeron Member Posts: 2,368
    My mod has to modify it a bit to work with the various blast types.
    You would be better off looking at the Chain Lightning spell in IWDEE.

    The op328 effect just sets a spell state on the target, which the projectile will ignore, so that the "chain" doesn't double-back and hit the same target twice.

    The initial spell uses a single-target lightning bolt projectile.
    The subspell uses an area-effect projectile with:
    Ignore targets with Spellstate "Chain Lightning" set.
    "Single-Target" AoE flag
    Explosion Projectile = Lightning bolt (same projectile as the initial spell)
    The subspell is cast up to 11 times, hitting a different target each.
  • seraglioseraglio Member Posts: 122
    I get it. Its really just an area explosion that visually looks like its "bouncing" and sets a state to make sure once a target is hit it isn't hit again. Cool, thank you so much!
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