Anyone personally hoping for a Dragon Age Origins style camera for BG3?
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I've seen a lot of discussion here about how BG3 should strictly be isometric. I'm personally hoping for a NWN/DAO style where you can choose between isometric and third person. I loved exploring the DAO world in third person and fighting enemies in the isometric view. This offers so much flexibility to the player. I know someone who played all of DAO with the isometric view. However, this option would increase the budget of the game.
I also feel like Larian has been edging along these lines for a while now. Divinity Original Sin was a great game but sometimes felt like a isometric/third-person game without the choice. I remember Cyseal having a lot of verticality and beautifully designed upper assets for what should've been a isometric game.
Which camera style would you guys prefer?
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I also feel like Larian has been edging along these lines for a while now. Divinity Original Sin was a great game but sometimes felt like a isometric/third-person game without the choice. I remember Cyseal having a lot of verticality and beautifully designed upper assets for what should've been a isometric game.
Which camera style would you guys prefer?
Moderator note:
This account is a spambot that has copy/pasted this text from another site.
Post edited by Tresset on
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dao had an isometric camera. it was just like nwn it had like 3 camera modes.
Not on the version I played :P
It transitions so fluently between an immersive OTS exploration view and a top down tactical combat view.
I liked the DAO camera and it was groundbreaking for its time, but for me it had some serious issues. It's been awhile, but I definitely remember struggling in some combat situations to get the camera to reveal distant enemies. And I remember this being a persistent issues throughout the game. Outside of combat, it was flawless.