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Violence slider for PS4

Would it be possible to put the violence slider into the ps4(consoles)version? :) I would like more of my enemies to explode.
All the best :)

Comments

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,725
    Really not sure it would be possible to add that at this stage.
  • Dash_Rendar926Dash_Rendar926 Member Posts: 4
    Bummer :( i was hoping for explosions, how does gibbing activate in Neverwinter Nights?
  • ZaxaresZaxares Member Posts: 1,325
    I don't recall NWN actually having "gibbing" the way the BG games do. Rather, I think the violence setting just controls how much "blood splatter" you see coming out from enemies when you hit them.
  • Dash_Rendar926Dash_Rendar926 Member Posts: 4
    ^Ohhh! Thanks dude I just assumed there was gibbing because of Baldur’s Gate(Jade Empire had great gibbing as well). But I swear I saw a video of someone playing Neverwinter nights and he gibbed a couple enemies :) Shame if it’s not there, I feel like exploding enemies is kind of a tradition. Anywho still loving the game, NWN was basically the only old Bioware game I didn’t play :) so I figured it was time :)
  • ZaxaresZaxares Member Posts: 1,325
    Some modules do have custom scripts that mimic gibbing, but I don't believe that was part of the base release.
  • ShadowMShadowM Member Posts: 573
    No, NWN does have a gibbing system on the highest setting, but I wanted more control over it so I made a scripted gibbing system in my HR base.
  • ZaxaresZaxares Member Posts: 1,325
    It does? Huh. Could you describe what the gibbing looks like and what are the conditions needed for it to trigger? Because I'm fairly certain I also had the violence setting turned up and I never saw anything particularly unusual. (Of course, I mostly play as a spellcaster so I'm guessing most death animations would lean towards enemies burning/frozen/soul ripped out of their body than from pure violence. :P)
  • ShadowMShadowM Member Posts: 573
    Zaxares wrote: »
    It does? Huh. Could you describe what the gibbing looks like and what are the conditions needed for it to trigger? Because I'm fairly certain I also had the violence setting turned up and I never saw anything particularly unusual. (Of course, I mostly play as a spellcaster so I'm guessing most death animations would lean towards enemies burning/frozen/soul ripped out of their body than from pure violence. :P)

    Gibbing looks like a body chunking effect. It been a long , long time since we talk about gibbing. I think it was on the old forum, so I even had to go back and do some testing to remember some of it. If you want to see it in action guaranteed do this.
    1.Make a test module with some weak monster, like goblins. Put the goblins across the area to give you time to have your test character grab a great sword.
    2. Set you game difficulty setting to easy.
    3. Set you violence level to special.

    So on easy/special violence you gib all of them.
    From what I tried to find on the net I read in one forum it was if they have less than -10 HPs when you kill them, but this was after just a quick search, not trying to find more info on the old forums.

    I think at the higher difficulty levels the rules change, like must be a critical hit and I think that why I made a scripted version that did not rely on the difficulty setting. If anyone at beamdog want to give us all the break down of gib effect that be great.
    @Zaxares
    If you having a hard to time let me know and I make video showing it off.



  • ZaxaresZaxares Member Posts: 1,325
    Oh, that's alright. No need to go to that much effort on my behalf. :) I'll just keep an eye out the next time I'm playing NWN1 again.
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