HiRes models for NWN:EE, new renderer + UI overhaul
BlueRat
Member Posts: 3
Hello everybody,
These are questions for Beamdog Employees:
So I still remember one of the "what´s currently going on in Beamdog" videos where Trent was showing off new Hi-res poly models for NWN:EE and saying they are working on them.
That video was from 2018. So my question is: are you still working on that?
What´s the current state of a new renderer? I remember you have been working on it for a while now.
Last but not least - what about the UI overhaul? You actually mentioned it in the same video, stating you definitely want to look at it - has there been any progress on that part?
I have been waiting for a news about these topics years now and would like to know where they currently stand?
Thank you.
These are questions for Beamdog Employees:
So I still remember one of the "what´s currently going on in Beamdog" videos where Trent was showing off new Hi-res poly models for NWN:EE and saying they are working on them.
That video was from 2018. So my question is: are you still working on that?
What´s the current state of a new renderer? I remember you have been working on it for a while now.
Last but not least - what about the UI overhaul? You actually mentioned it in the same video, stating you definitely want to look at it - has there been any progress on that part?
I have been waiting for a news about these topics years now and would like to know where they currently stand?
Thank you.
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Comments
As you can see, the new renderer got scrapped. No news about the other things. I just hope the work on enhancing the model assets will continue without the renderer...
That is unfortunate, I was really looking forward to it, but I am glad I do know how things currently stand.
Looking forward to future updates & new content for NWN1:EE!