[Icewind Dale EE 2.5.17] Party Characters do not auto-attack
Wedge
Member Posts: 8
First of all, if this is the wrong forum then my apologise. I couldn't find a "Bug Report" forum for Icewind Dale EE.
This bug occurs regardless of singleplayer or multiplayer where characters from the party do not auto-attack despite having the AI turned on. Auto-attack for any other Infinity Engine games I own (i.e. Baldur's Gate EE and Planescape: Torment EE), it's just Icewind Dale EE which I am having problems with.
This bug occurs regardless of singleplayer or multiplayer where characters from the party do not auto-attack despite having the AI turned on. Auto-attack for any other Infinity Engine games I own (i.e. Baldur's Gate EE and Planescape: Torment EE), it's just Icewind Dale EE which I am having problems with.
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Comments
try setting their script to none and then reassigning their script again afterwards
What do you mean script? I'm essentially running as is.
now normally for the BG EEs i believe they default to the bbdai or some such script, but for IWD EE i don't recall if those scripts are in that game
so you will have to set them yourself manually ( which is very easy to do );
go to record page
then customize
then script
and the scripts will tell you what they do and then when you choose the script you like, press DONE, not cancel and you should be good to go
Regardless, thanks a lot to the both of you. You two have been a great help!
if the AI is running on a script that has *attack, re-evaluate* then I would say yes? ( you won't see that in the script description itself in the record page, this would appear in the actual coding of the script )
if the AI is off though, I don't think they would switch targets...? I don't remember, it's been a little while since I've played the EE games