[mod] Urchin NPC for IWD EE
LavaDelVortel
Member Posts: 2,874
If you like unusual NPCs, you may like this quite peculiar companion - join Urchin, the creation of a Night Hag!
The mod adds a brand new and unusual companion for Icewind Dale: Enhanced Edition - Urchin. He is an unusual creature, creation of a Night Hag. He comes with his custom kit - Hag's Varmint. Its mechanic is similar to Wilson, the bear paragon from Baldur's Gate 2: Enhanced Edition. He won't be able to use most of items, but instead will get stronger and much more powerful with each level. That should also become a chance to play Icewind Dale a bit differently. Some will consider Urchin strange, others will think he's got some bizarre charm.
To join Urchin you must find a new location: a Night Glade. Need a hint? Search the areas somehow connected to the mill near Kuldahar. The mod also includes a really tiny new shop with few new peculiarities.
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Want to experience even more talks? Install IWD Crossmod Banter Pack - it will add new banters mod companions. Check the list and description here.
Enjoy, everyone!
Post edited by LavaDelVortel on
9
Comments
Hi Lava, I think this mod has quite a lot of texts appeared garbled in my game, no matter I use own font type or revert back to default font. No sure whether it is related to the UI mod though.
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btw, I think the tree that looks like a hag is quite fun
You may also send them later using a private message.
I still have an earlier save, and I can do that for the earlier parts. However, as I won't bring him in my party this time, so I may not be able to report those after he joins the party.
This mod has interesting concept, more than I expected, and I will definitely take him in my next playthrough
(I think an npc like him can worth a new playthrough, something so different from what we normally have)
Have a nice run!