List of the Good and the Bad (constructive reference material)

This post is to compile the good and bad aspects of the new game from the community into a single accessible place in order to fully evaluate the new release unbiasedly and efficiently.
Good source here:
http://forum.baldursgate.com/discussion/7422/bgee-positive-criticism-thread/p1
The Good:
- Resolutions which properly conform to the screen without distorting GUI and the sprites.
- Bug fixes, including additional minor features/buttons/commands, gameplay, spellchecking, etc.
- Weidu compatibility and conversion of popular mods to BG:EE
- Erephine's 22.05khz-44.01khz Soundtrack Update Mod
- Portrait Pack by Jason Manley (the artist of Icewind Dale)
- The Black Pits (long stand-alone bonus adventures)
- New soundsets and voice actresses/actors (mainly in the Black Pits).
- GUI has new buttons and more information in the inventory screen, an improved quest/journal system, improved arrangement world map, etc.
- Near instant loading
- The soundtrack written for new areas and the menu screen for BG:EE is sympathetic to the original.
The Bad:
- Bugs including: spelling errors, graphical problems, crashing problems, loading problems, downloading problems, client issues, etc. NOTE: These various issues could be the result of the initial release and therefore should be resolved.
- Cursor problems (e.g. characters not following orders unless clicking more than necessary, cursor disappearing at inventory panel or when using items, cursor not appearing).
- No text on the save button.
- Fuzzy text/icons/sprites on GUI
- Scroll wheel can't be used in the journal
- The ocean can be heard from the opposite side of Lion's Way map
- Your current aquired gold not shown if opening a chest, looting or picking up some items.
- "The inventory backpack icon is grey when looting from corpses or containers. In the original game, grey meant that the inventory was full (while brown was the 'capacity not reached' symbol/icon)."
- From map transition, the game zooms in slightly everytime and doesn't retain the setting you had on the previous field.
- The sound effects of weapons are unfortunately rare now
- Low choice in portraits (no half orcs except Dorn's artwork)
- No available option to use the original cinematics instead of new ones.
- No available option to use the BG2 soundsets.
- No available option to use the original BG1 GUI.
- No available option to use the original BG1 sprites instead of Erephine's 1PP
- The random nature of your party and CHARNAME voice means that some lines can be repeated over and over before a different line plays.
Things which need to be addressed/compromised to make everyone happy:
- Cinematics (removed quote, removed "There are others, I can show you, please, please", few animations, comic book graphics, can't feel sympathy for the unknown Bhaalspawn, etc).
- 1PP Erephine's (as opposed to using the original BG1 animations or paperdolls).
- Zooming feature does not yet meet some user's expectations due to pixel and blur.
- GUI (the main complaint being accessibility and the gold trimming edge).
- Due to instant loading transitional artwork is not shown.
- The reputation system isn't flexible enough to reflect on actions, NPCs and the party
Please tell me what else you'd like to see here now.
Good source here:
http://forum.baldursgate.com/discussion/7422/bgee-positive-criticism-thread/p1
The Good:
- Resolutions which properly conform to the screen without distorting GUI and the sprites.
- Bug fixes, including additional minor features/buttons/commands, gameplay, spellchecking, etc.
- Weidu compatibility and conversion of popular mods to BG:EE
- Erephine's 22.05khz-44.01khz Soundtrack Update Mod
- Portrait Pack by Jason Manley (the artist of Icewind Dale)
- The Black Pits (long stand-alone bonus adventures)
- New soundsets and voice actresses/actors (mainly in the Black Pits).
- GUI has new buttons and more information in the inventory screen, an improved quest/journal system, improved arrangement world map, etc.
- Near instant loading
- The soundtrack written for new areas and the menu screen for BG:EE is sympathetic to the original.
The Bad:
- Bugs including: spelling errors, graphical problems, crashing problems, loading problems, downloading problems, client issues, etc. NOTE: These various issues could be the result of the initial release and therefore should be resolved.
- Cursor problems (e.g. characters not following orders unless clicking more than necessary, cursor disappearing at inventory panel or when using items, cursor not appearing).
- No text on the save button.
- Fuzzy text/icons/sprites on GUI
- Scroll wheel can't be used in the journal
- The ocean can be heard from the opposite side of Lion's Way map
- Your current aquired gold not shown if opening a chest, looting or picking up some items.
- "The inventory backpack icon is grey when looting from corpses or containers. In the original game, grey meant that the inventory was full (while brown was the 'capacity not reached' symbol/icon)."
- From map transition, the game zooms in slightly everytime and doesn't retain the setting you had on the previous field.
- The sound effects of weapons are unfortunately rare now
- Low choice in portraits (no half orcs except Dorn's artwork)
- No available option to use the original cinematics instead of new ones.
- No available option to use the BG2 soundsets.
- No available option to use the original BG1 GUI.
- No available option to use the original BG1 sprites instead of Erephine's 1PP
- The random nature of your party and CHARNAME voice means that some lines can be repeated over and over before a different line plays.
Things which need to be addressed/compromised to make everyone happy:
- Cinematics (removed quote, removed "There are others, I can show you, please, please", few animations, comic book graphics, can't feel sympathy for the unknown Bhaalspawn, etc).
- 1PP Erephine's (as opposed to using the original BG1 animations or paperdolls).
- Zooming feature does not yet meet some user's expectations due to pixel and blur.
- GUI (the main complaint being accessibility and the gold trimming edge).
- Due to instant loading transitional artwork is not shown.
- The reputation system isn't flexible enough to reflect on actions, NPCs and the party
Please tell me what else you'd like to see here now.
Post edited by Ward on
10
Comments
If fog of war is there everywhere else then that's good.
No half orc portraits were added
Not counting Dorn, as I loathe adding an NPC with my portrait. I realize I could find, name and size portraits from elsewhere, my issue is more with the fact that I have to do so.
BTW - the veiled archer-looking woman portrait (it comes up last when I go through them) is downright fantastic. Worth the price of admission!
Also, the female protrait are generally better than the male portraits too. Too many beards
Hopefully they can get these issues worked out!
@Thenewromance You can use BG1 soundsets, just not the BG2.
It's amazing how they can have fantastic quality work voices for The Black Pits and terrible voices for the soundsets.
So, the possibility to change the font size would be appreciated.
I'd also like a full set of portraits in the game so that you don't use NPC portraits. The only 1/2 O is the Dorn portrait. I used it because I'm not planning on using the NPC. I think they could have at least done some silhouette types so that, if you don't find one you like, you can use those.
Yes, I can find portraits online. Figure out how to size them, etc. That should be something that one 'could' do, but not 'has to' do.
I like the new animatics, actually, and I understand why they had to put them in (old ones wouldn't scale to screen). The colored circles around the NPCs took some getting used to, but once I realized what they were for, I really liked them.
For requests: would like to add pins to the map like in BG2 (already found a case where I wanted to go back later to a certain spot to engage a certain enemy) and would like to pair sword/shield for quick use like in IWD, which makes switching to/from ranged weapons easier. I would like some more usable voice sets.
All-in-all, I've really been enjoying the game, and even broke my "one hour per day" rule last night because I was having so much fun!