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Updating all instances simultaneously

Hello team, thanks to everyone involved in creating awareness of the resource limits for haks and mods.
https://forums.beamdog.com/discussion/66993/toolset-resource-limit#latest

Now another requested feature:
Currently you can only update one instance at a time, if you edit a creature or an item and then right click update all instances, on larger mods this takes around 4-5 minutes but if you have several hundreds of items and creatures alike to update this will take a very long time.

Could we have some kind of button to update all items + creatures at once rather than one at a time?

Comments

  • ProlericProleric Member Posts: 1,316
    That could be useful. A word of caution - by design, area instances don't have to match the template, to allow local customisation. So, there would need to be a new flag on the templates, to select those which are to be updated automatically in batch (defaulting to no update).

    At the moment I use moneo scripts to handle big updates, which are pretty fast.
  • WinterniteWinternite Member Posts: 11
    Pretty good Proleric, but not easy to use. Still hoping to have an embedded feature into the toolset.
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