Evil party member doesn't leave regardless of high party reputation?
speancer
Member Posts: 9
Hello, recently I started playing BG:EE, it's my first playthrough, I'm really enjoying the game, I was sleeping on it for years, I'm glad I finally gave it another try. I was clueless of AD&D mechanics, I didn't even know what all these stats meant (dice rolls) or what THAC0 was, etc I've spent a decent amount of time on research to catch up before I started my playthrough, the research included this forum.
Getting to the point, I have a little problem: I'm wondering if I encountered a bug or is it just my lack of knowledge about this game's mechanics. Thing is, I already have the highest reputation (Heroic, 20 points) and my sole current evil party member seems to not care about that. From what I read, evil characters should leave the party once my reputation is high (they should leave if I hit 19 rep apparently). The evil-alignment character is Shar-Teel, I've met her some time ago in the wild, and she's already been travelling and fighting with my party for a while. She should get annoyed and leave, right? Why doesn't she leave?
I'm not sure if that matters at all, but I play on Core Rules difficulty, my CHARNAME's charisma is 18.
Getting to the point, I have a little problem: I'm wondering if I encountered a bug or is it just my lack of knowledge about this game's mechanics. Thing is, I already have the highest reputation (Heroic, 20 points) and my sole current evil party member seems to not care about that. From what I read, evil characters should leave the party once my reputation is high (they should leave if I hit 19 rep apparently). The evil-alignment character is Shar-Teel, I've met her some time ago in the wild, and she's already been travelling and fighting with my party for a while. She should get annoyed and leave, right? Why doesn't she leave?
I'm not sure if that matters at all, but I play on Core Rules difficulty, my CHARNAME's charisma is 18.
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Comments
^^^
This
Thank you, that's exactly how it works, I tested it. It's kinda dumb. Turns out I will also not join evil characters to my party, at least not the ones that give reputation penalty, cuz any good deed after that results in them leaving anyway.
Yeah, it's silly I think it would be better if evil characters just refused to join the party with high reputation, instead of them leaving when there's some reputation fluctuation.
Yep, that's how I tested it. I added Viconia on 20 rep and due to rep penalty she brings, she just left on first rep rise. I still think this is kind of an exploit and should be changed. Evil characters should refuse to join party with high reputation in the first place, that would make more sense.
Really? Because both of the evil characters I've met so far joined with no issue (20 rep), but yeah, it happened right after having some interaction with them, like winning the duel with Shar-Teel or rescuing Viconia from Flaming Fist, so that's the loophole, I assume.
So, if I encounter some other evil characters in my journey, they might just refuse my join offer from the spot?
[edited typos]