adding walk command
gsjlink3
Member Posts: 4
Hello. I'm trying to set up some kind of script to allow a command to force walk. Not all races can use search mode to slow down their speed and using shift click to walk is annoying. https://neverwintervault.org/project/nwn1/script/madrabbits-player-chat-commands has a walk command but it still plays the running animation when moving at a reduced speed. Also, would it be possible to edit the way the commands work in that script so that instead of using something like /emo sit to sit i could just type /sit and it would perform the same function? thanks.
0
Comments
For NPCs (and PCs following a cutscene script) the ActionMove# functions allow you to specify Walk or Run.
/sit is very possible, just edit the module chat event script.