Are civilization loving rangers real?
Chronicler
Member Posts: 1,391
So rangers are woodsmen by and large, and have a reputation for being nature lovers.
I hear in the earliest editions, a ranger's thing was that they'd explore the deepest ranges of the untamed wilds, and tame it. Far from nature preservationists, they'd be paving the way for their employers to send more men and pillage these natural resources. Is there any truth to that?
I hear in the earliest editions, a ranger's thing was that they'd explore the deepest ranges of the untamed wilds, and tame it. Far from nature preservationists, they'd be paving the way for their employers to send more men and pillage these natural resources. Is there any truth to that?
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Once you also get alignments into the mix, things get even more interesting. Those Defenders of the Woods could be Good-aligned Rangers keeping both villagers and fey alike safe from creatures like orcs, hags or dragons, or they could be evil, Malar-worshipping hunters who seek to emulate fearsome predators or werebeasts, believing that only those strong enough to survive the Hunt, whether a beast of the woods or a woodcutter who happened to be in the wrong grove at the wrong time, deserve to live.
And here we come to your second question. An Evil, or even Neutral, Ranger could love the feeling of exploring and pitting his skills against the wilderness, yet hold very little fondness or respect for it. To him, his Ranger skills prove his superiority over nature and his mastery over it, and he cares little about whether the maps he brings back to sell to miners, loggers and farmers brings about terrible ecological damage.
2nd Ed rules wouldn't have allowed these kinds of morally ambiguous or evil Rangers, no, so I don't think they actually existed in those early editions. But I think they definitely do deserve merit as character archetypes.
That's a concept I've had in the backburner for a bit. Like a One Piece Strawhat type just out there to claim the unclaimed.
It kind of rings true with the Forgotten Realms to me. The idea that out there in the deepest wilds you could find some fountain of youth or some temple of a forgotten god or something. Some repository filled with awesome stuff that belongs to nobody in particular.
There are a couple points in the Baldur's Gate series where that's basically what you're doing anyway. Durlag's Tower is just some death trap a madman built in the middle of nowhere and filled cool stuff before dying and leaving it all for anybody enterprising enough to to fully plumb its depths.
That's a concept I've had in the backburner for a bit. Like a One Piece Strawhat type just out there to claim the unclaimed."
That was my Pillars of Eternity Ranger! I've also run Rangers as zoologists, monster hunters, and even archaeologists.